DIS Proposal

By Matt Ennis

Examples of Analog Technology

The record has grooves in it that is read by a needle and sends out sounds by a vibration from the grooves. This does not use digital electronics, and the sounds can be distorted due to copying.

The cassette tapes are devices that have tapes inside them that consists of a thin plastic base material, and bonded to this base is a coating of ferric oxide powder. The oxide is normally mixed with a binder to attach it to the plastic, and it also includes some sort of dry lubricant to avoid wearing out the recorder. Tiny electromagnets manipulate the data on the tape. This is all done without any digital interference.

The old radio intercepts the signals it finds without digital technology.

Examples of Digital Technology

The disc is a digital technology because the disc is encoded in a time-varying electrical binaural number sequence. Like signals, it is converted into a pattern that varies upon time. It uses this to show different images from the pattern coded onto it.

The computer does what the name says, it computes large sums of varying number sequences. It varies the patterns to use different software.

The gaming console works nearly like a computer. It would take in the disc and read it, recording multiple patterns to play a game. If a game glitches, it would be due to an error in the string of the pattern of bits.

Differences Between Analog and Digital Signals

Digital signals end, while analog signals are continuous.
Digital signals are codes and "bits", while analog signals are an time varying quantity not relating to technology.
Digital signals are less like the sound signals typically thought of. Analog signals are.

Differences Between Analog and Digital Technology

Digital technology sounds do not deteriorate after manipulation, while analog does.
Analog technology consumes less bandwidth than digital technology.
Digital is more advanced.

Why Digital Is Superior

One reason would the quality. The pro is that it sounds better in digital, a con being the bandwidth.

Another reason would be the consumer appeal A pro would be the appeal to young audience, a con would be less appeal to old school gamers. Since the demographic of DIS are younger audiences, this shouldn't be much a problem.

The last reason is that of the availability. A pro that digital is more common and easier to get, but games would seem less unique.

Padlet Links

Project Due

Monday, Feb. 15th, 8:45am

This is an online event.