Clinton Prairie High School Library

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Digital Learning Day: February 6, 2013

Digital Learning Day is a celebration of effective use of technology in today's classrooms.This is the second year that schools from across the nation have come together to find ways to engage our learners with the skills they'll need in the 21st century.

18 Week Technology Challenge

The CPHS Library is offering teachers the opportunity to participate in the 18 Week Technology Challenge in preparation for adding more technology into the curriculum. Each week, the staff is given a tech tool to try. There is a description of the tool, an explanation of its value, instructions for use, and a task to complete for the week. Over the course of each week, participating teachers complete the task and write a blog post about their experiences (both good and bad) with the tool. There is also time after school each Tuesday for the teachers to come together to discuss or troubleshoot any problems they may have had with the tools. More information about each week's challenge can be found at the library's blog.

Technology in Education Roundtable Discussion

Wednesday, Feb. 6th, 8:30am-3:30pm

2400 S County Road 450 West

Frankfort, IN

Students and teachers are welcome to come to the library during their free periods to discuss the current state of technology in our school as well as where they'd like our school to go in terms of incorporating technology into the curriculum.

What Our Teachers Are Doing

  1. Mrs. Albitz (FACS): Implementation of Prezi presentation creator, the Financial Peace University technology tools, various software for simulations of life events (taxes, loans, healthy living), YouTube and MyBigCampus for teaching resources, and a variety of websites for student research.
  2. Mrs. Cauley (FACS): Implementation of computerized machines for textiles classes, various software for simulations of life events, software for interior design classes, study apps, and a variety of websites for student research.
  3. Mrs. Fry (Art): Implementation of Photoshop and other digital design tools (see below for a full story).
  4. Mrs. Fusaro (Science): Implementation of an online lab program that examines onion mitosis.
  5. Mrs. Isgrigg (English): Implementation of an online comic creation tool, Noodle Tools, and Microsoft Publisher for making magazines.
  6. Mrs. Jenkins (Math): Implementation of the ALEKS program for algebra enrichment (see below for a full story).
  7. Mr. Richards (Science): Implementation of Google Apps for Education services as student creation tools, computer projector for student assessment, and video introductions and supplements to learning.
  8. Mrs. Sabens (English): Implementation of NoodleTools for an improved research writing experience, Criterion for timed practice responding to prompts, and the USA Test Prep program for high school students (see below for a full story).
  9. Mr. Scott (Social Studies): Implementation of podcasts related to Civil War battles, review raps, Google presentations for sharing information, and commercial creation for Econ projects.
  10. Mrs. Scott (English/Library): Implementation of Noodle Tools, a virtual filing cabinet for the classroom, a paperless environment through use of Google Drive, and the 18 Week Tech Challenge for staff.
  11. Mrs. Snyder (Business): Implementation of the Microsoft Office Suite of programs, Money Skills software, and Flip video production and editing.

Mrs. Fry's Digital Design

Digital Learning is the core of the curriculum in my Digital Design class. In Digital Design, students explore a broad range of computer graphics techniques incorporating digitized imagery, multi-media, photo editing and manipulation, and desktop publishing. In the first portion of the course, the primary emphasis is on learning the software by following step-by-step instructions and tutorials. As students become more familiar, we incorporate personal projects using the software in a more creative and artistic fashion. The projects in the first level of Digital Design are created in Adobe Photoshop and Illustrator. Photoshop is used for image editing, manipulation, and digital drawing and painting. Illustrator is primarily used for vector graphics design. Projects have included designing a currency for a fictitious country, creating Pop Art style self portraits, and designing a magazine cover. Students in the advanced level of digital design can opt to learn more about the following programs: Dreamweaver, website design and development; Flash, interactive animation; After Effects, non-interactive motion graphics and visual effects; or Premiere, video editing and animation. They can also choose to further their understanding of Photoshop or Illustrator.

Mrs. Jenkins' Algebra Enrichment

With my Algebra Enrichment students, I use ALEKS. ALEKS stands for Assessment LEarning in Knowledge Spaces, and it is an internet-based program/tool that caters a learning program for each student that is enrolled in it. It is artificially intelligent. Therefore, it will assess a student and then, determine what the student knows and what the student is ready to learn. It allows students to start at their level, fill in any missing "gaps," and then progress at a pace that I closely monitor. It has really helped students who are behind grade level to catch up while also allowing students who are ready to progress to move ahead of the pack.

Mrs. Sabens

I am about to begin a new assignment using Criterion. I am giving the students one class period to do some research for information about tourist attractions in their choice of three cities; then on the second day, they'll write on a Criterion topic that asks them to recommend particular cities for their families to visit on a free trip they have won. I am trying to imitate the format of the PARCC tests, just on a pretty basic level, with pulling information from the Internet and then using it to write their essays. I am trying to get them into the multitasking mode, as a starting point for the Common Core Standards.