Virtual Reality

What is virtual reality? What senses does virtual reality stimulate?

Virtual reality is the term used to describe a three-dimensional, computer generated environment which can be explored and interacted with by a person. It stimulates sight.

"What is Virtual Reality Definition of Virtual Reality | Virtual Reality Site." 2011. 24 Oct. 2013 <>

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What special equipment do you need for virtual reality? What do these pieces do?

What sort of equipment does VR rely on? Depending on how loosely you define VR, it might only require a computer with a monitor and a keyboard or a mouse. Most researchers working in VR say that true virtual environments give the user a sense of immersion. Since it's easy to get distracted and lose your sense of immersion when looking at a basic computer screen, most VR systems rely on a more elaborate display system. Other basic devices, like a keyboard, mouse, joystick or controller wand, are often part of VR systems.

Jonathan Strickland. "HowStuffWorks "How Virtual Reality Gear Works"." 2009. 24 Oct. 2013 <>

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Would video games be more exciting with VR? Why?

Yes. We have also seen the evolution of video games in terms of its graphical quality, so much so that one would have difficulty differentiating a video game from a real-life scene today. It appears that there is a movement towards more immersive digital entertainment, from movies to games.

"Future of Gaming: 5 Exciting Emerging Trends -" 2013. 28 Oct. 2013 <>

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Describe some useful purposes for virtual reality besides gaming.

Virtual environments are used in training programs for the military, the space program and even medical students. The military have long been supporters of VR technology and development. Training programs can include everything from vehicle simulations to squad combat. On the whole, VR systems are much safer and, in the long run, less expensive than alternative training methods. Soldiers who have gone through extensive VR training have proven to be as effective as those who trained under traditional conditions.

Jonathan Strickland. "HowStuffWorks "Virtual Reality Uses"." 2009. 28 Oct. 2013 <>

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