By: Mike McGowan & Tristan LaRue
Necessities of the game
Game balls ~ There are 2 balls on the field at any given time, one is the standard ball which will be reused game balls from the 2015-2016 game. The second is a ball that will be placed 1' towards the direction of the top or "home" spawn.
Scorers ~ Scorers will be on the outside of the field and located in the empty corners. They will keep score for the alliance scoring in the goal opposite to them.
Driver control scoring
~Standard balls are worth 5 points separately. Bonus balls are worth 10.
~ The goal will be divided into 6 equal parts (not physically) with different boxes worth different things. The bottom 2 corners are worth 3 points. The middle two boxes are worth 5 points. And the 2 top corner boxes are 10 points which will be added in addition to the ball that scores in that box.
Rules and Guidelines
~Robots not at over halfway in rhe box may not expand
~Robots can only expand to a total of 36 inches in any given direction.
~Robots must fit in an 18"x18" cube before a tournament (as per usual).
~Alliances with a robot that holds any given ball for more than 15 seconds will be deducted 5 points upon the placing of said transgression. 2nd offense and on is a 10 point deduction.
~No advantageous hitting, pinning, or pushing of other robots. Robots can make contact, but outright ramming of or by robots not invovled with the play will result in a free kick.
~Free kicks are defined as any kick given to a robot that was the victim of a penalty. Free kicks will be assessed at the spot of the foul. Only a robot in goal is allowed to oppose him during free kicks. A robot is allowed to be in the free kicking team's goal as well. Once the ball is kicked the robot of the penalized team will be allowed to move from spawn, as they were reset there upon the penalty. The bonus ball will be reset to its starting position as well upon the penalties' occurance and time will be stopped when the penalty is given. Time will restart when the ball regular ball is kicked again.
~At the end of the match. If there is no score or it is tied, the match will end as a draw.
How physics is involved
Circles represent spawn area. 2nd team spawns are in the opposite corner of this.
Location of balls
Ball location is represented by the circles (There won't be holes in the match field). The larger circle is where the bonus ball starts. The end of the purple line is also another circle which is the standard ball which is in the center of the field.
Overall Field Layout