Retro Reels Slots
Retro Reels Slots
Retro Reels Slots
Children of the 1960s did not need computer or console games, or the most recent app due to their cell phone, in fact they did not need a mobile phone. Electronic technology for the kid existed only in television shows such as Star Trek and Lost In Space. No robot with the most recent in artificial intelligence technology, no, only a simple wind up toy for them, which funnily enough remain favored by very young children. A recently available resurgence in everything retro (an interest in things found in the past), from retro robots and the retro space hopper, to retro telephones has generated a complete industry being born to cater for it. Retro Reels Slot
Toys of the 1960s allowed for the kids to be more physically active than they do these days. With favourite of the era such as Hoola Hoops, which was a large rings of plastic about 5 or 6 times the circumference of a child's waist. The little one would step in to the ring and place the hoop on the waist, then with a hip twisting motion make the hoop spin around their waist. Another excellent toy from the 1960s, which only caused it to be in the 60s since it was first created in 1968 in Italy, was the retro space hopper. This fun toy was an hollow ball of rubber with two handles, that a child sat on and was able to bounce around their garden. This revolutionary product suffered an extreme decline in interest by the 1980s, but has made an important comeback since the late 1990s thanks to being made popular and a must have at festivals and other outside events. Of course the kid of now, although still having to be able to have and use these toys, often now prefer the electronic world, and have the computer portray an electronic person physically exerting themselves. Within the last few few years, there is a push by game console companies to incorporate real life physical activities with that of the virtual one portrayed by the computer (the words computer and console being interchangeable in this context). The most used console for this new genre of gaming entertainment being the Nintendo Wii. They have managed to successfully to have both adults and children interested, to place it mildly, with games that truly required real life physical exertion on the part. But, and there is a tiny but, this all still occurs within the four walls of their home, and therefore they're not exposing themselves to the new air of the truly amazing outdoors. Okay I guess for folks who are deep having an urban environment, however for any who could get out and experience the health benefits of a rural or at the very least semi rural setting, this is still not being achieved (unless they open a window).
The play master and its reels were the closest a kid of the 1960s could reach the current video technology present in mobile telephones and computers available to the 21st century child. This toy, if you're able to call it that, was basically shaped as an old style camera (1960s/early 1970s), and it included circular strips of plastic that had film clips put in a circle on offer the edge of the circle. They were put in the view master, and by pressing a button or lever you can mechanically, not electronically, move the reel around to view each slide subsequently, similar to a fall show. Retro Reels
Therefore, the kid of the 1960s, although starved of the very quickly technological environment that a 21st century child has, still found plenty to amuse themselves with, and most likely had a healthy lifestyle thanks to how they engaged with the toys of the time.