Unjammed 4.0 Agenda

July 17-21

Unjammed 4 0 Celebration

1. Welcome to Unjammed 4.0


Purpose

This workshop will introduce you to the conference and your new Chromebook.


Objective

Participants will learn about their new Chromebook.


Resources

Presentation

______________________________________________________

2. Blended Learning

Purpose

This workshop will support you in defining your vision of blended learning.


Objective

Participants will create and understand what it means to contribute to the development, communication and implementation of a shared blended learning vision.


Product

A blended learning vision hexagon posted on our post-it board.


Resources:

Kahoot

Presentation

______________________________________________________

3. Engaging Reluctant Learners

Purpose

This workshop will allow us to create a shared vocabulary around scholar engagement.


Objectives

Participants will:


  • identify the levels of engagement and establish shared knowledge.
  • consider levels of engagement in juvenile justice classrooms.
  • exemplify design qualities.



Product

A graph that showcases levels of engagement in your classroom.


Resources


  1. Presentation
  2. Design Qualities : from the Schlechty Center
  3. Charting Our Classrooms


Slice 1: Engagement (Green)
Slice 2: Strategic Compliance (Blue)
Slice 3: Ritual Compliance (Yellow)
Slice 4: Retreatism (Orange)
Slice 5: Rebellion (Red)


  • Click Preview to check out your graph!
  • Click Print/Save and download your graph onto your desktop as a JPG file
  • Open the following Padlet: Charting Classrooms!
  • Drag and Drop your Pie Chart into the Padlet.

______________________________________________________

4. Demo Classroom

Purpose

This workshop will showcase what a blended classroom could look like in a JJ facility.


Objectives

Participants will:


  • participate in a short lesson
  • reflect on some of the elements of blended learning


Resources:

Hook/Attention Getter: Write "The quick brown fox jumps over the lazy dog." in cursive and turn it in.


Direct Instruction: Click here for the Word Wall Padlet.


Making Predictions:

Click here to take the poll.


Independent Practice:

Read the selection that has been handed out to you.


Guided Practice:

Click here to see the results of the poll.


Wrap Up:

Take your two voting stickers and vote for the two best cursive examples on the wall. Winners will get a prize!

______________________________________________________

5. Digital Tools

Purpose

This workshop will expose you to the blended digital tools used during the Unjammed Fellowship year.


Objective

Participants will build a web resource toolkit.


Resources

Presentation

Ed Tech Periodic Table

Whitelist Unjammed 4.0

Digital Citizenship Certificate

______________________________________________________

6. Digital Citizenship Recognition Program

Purpose

This workshop will provide you with a framework to complete the digital citizenship recognition program.


Objective

Participants will complete five of the six steps digital citizenship recognition program.


Products


  • A certificate of completion for the digital citizenship basic course
  • A tech-rich lesson plan.
  • A presentation about digital citizenship.



Resources

S'more

______________________________________________________

End of the Day Survey (Day One)

Click here to take the Unjammed Fellow survey.

______________________________________________________

7. Communication Tools

Purpose

This workshop will expose you to multiple communication tools that will be used during the Unjammed Fellowship year.


Objectives

Participants will:


  • create accounts for Twitter, Slack, and participate in small group hangouts.
  • develop a communication strategy that will ensure they are active in the Slack, Google Hangouts, Twitter chats.


Product

A completed Communication Scavenger Hunt checklist.


Resources:

Presentation

Poker Activity

Unjammed 4.0 Twitter Handles

______________________________________________________

8. Code Combat

Purpose

This workshop will highlight the Code Combat program and the basics for the CEEAS Code Combat coding initiative.


Objective

Participants will create an account and complete some basic Code Combat activities.


Resources:

Let's Play

______________________________________________________

9. Academic Bowl

Purpose

This workshop will highlight the Academic Bowl program and the basics for the CEEAS Academic Bowl initiative. *Coming this January 2018


Objective

Participants will participate in an Academic Bowl competition and win trophies.


Resources:

Let's Play

______________________________________________________

______________________________________________________

10. Cultivating Instructional Design

Purpose

This workshop will support you in designing effective instruction for a unique group of learners.


Objective

Participants will:


  • identify Design Qualities inherent in lesson plans through self-evaluation.
  • redesign lesson plans in response to a group of learners.



Product

A redesigned lesson plan.


Resources

  1. Lesson Plan Sheet
  2. Design Quality Questions/Guide
  3. Technology Tools
  4. Sample Class Profile
  5. Interest Surveys Folder
  6. If/Then Slides

______________________________________________________

End of the Day Survey (Day Two)

Click here to take the Unjammed Fellow survey.

______________________________________________________

11. Breakout Edu

______________________________________________________

12. Classroom Management

Purpose

This workshop will support you on the road to setting up a blended classroom.


Objective

Participants will develop strategies that will help them manage a blended classroom.


  • PBDS
  • Aligning RUP/DC
  • Incentives



Resources:


  1. Presentation
Big image

______________________________________________________

13. SAMR

Purpose

This workshop will introduce SAMR model.


Objective


Participants will use the SAMR model to guide them in their blended instructional design process.



Product

A personalized SAMR model.


Resources:

Presentation

______________________________________________________

14. Hour of Code

Purpose

This workshop will highlight the Hour of Code project.


Objective

Participants will use the explore the Hour of Code user guide and experience online and offline Hour of Code activities.


Product

Complete an Hour of Code Activity.


Resources:

Presentation

Hour of Code Website

______________________________________________________

15. Twitter Chat

Purpose

This workshop will focus on participating in a LIVE Twitter Chat.


Objective

Participants will engage in a Twitter Chat.


Product

Twitter Chat transcript


Resources

Twitter Cheat Sheet

Twitter

______________________________________________________

End of the Day Survey (Day Three)

Click here to take the Unjammed Fellow survey.

______________________________________________________

16. Achievement Data/School Climate Survey/Teacher Survey

Purpose

This workshop will focus on identifying the climate and needs that will have to be addressed for school year.


Objectives

State Teams will:

  • Discuss Achievement Data
  • School Climate Surveys
  • Teacher Surveys and Outcomes


Resources

Presentation

______________________________________________________

17. Formative Assessment and Engagement Tool

Purpose

This workshop will introduce a walk-thru tool for the blended learning classroom.


Objective

Participants will be introduced to the walk-thru tool and calibrate on school vision.


Resources


CEEAS Unjammed Mini-Observation Walkthrough Tools

Design Qualities Graphic

______________________________________________________

18. Hopes and Fears

Purpose

This workshop will facilitate open dialogue between teachers and administrators about hopes and fears of Unjammed.


Objective

It’s all about working through those FEARS, working together to knock them out--and staying strong and making the HOPES and DREAMS come true!.


Resources

Presentation

______________________________________________________

19. Year at a Glance

Year @ a Glance/RUP

Purpose

This workshop will focus on goals for Unjammed State Teams for school year.


Objectives

State Teams will:

  • will outline how they plan to deliver a digital citizenship course to students and develop a plan to apply for digital citizenship teacher certification.
  • will understand and construct classroom policy, procedures, expectations and a student-friendly Responsible Use Policy.
Unjammed Fellows will
  • be able to clearly articulate the expectations of the Unjammed 4.0 school year.



Resources


  1. Presentation
  2. S'more for Teacher Fellows

______________________________________________________

20. Makerspace Rotation

Purpose

This workshop will focus on introducing participants to the Makerspace tools.


Objectives

State Teams will:

  • will play with six different Makerspace tools.
  • will pick a pack that they want to incorporate into their school.
Unjammed Fellows will
  • be able to clearly articulate the tools they want to integrate and why.


Code, Create, Design Packages

Click here to place your Makerspace order.

______________________________________________________

21. Cardboard Challenage

Purpose:


This workshop will introduce you to the Cardboard Project.


Objective:

Participants will experience the Cardboard Project in preparation for teaching and hosting it.


Resources:

Presentation

______________________________________________________

22. State Pitch

Purpose

This workshop will focus on state teams developing a unified vision for Blended Learning, identifying key barrier(s), and mapping out plan to address them with agency decision-makers.


Objective


State teams will identify a vision, implementation timeline and identify key barriers that will impact the Unjammed 4.0 roll out.



Product

A presentation slide that provides an outline of their state pitch. A timeline that showcases the implementation plan of each state.


Resources:


  1. Presentation
  2. Timeline Guide
  3. Timeline Guide

______________________________________________________

Final Surveys

Click here to take the admin survey.


Click here to take the teacher survey.

______________________________________________________