Bates 3-5 STEM Newsletter
Scratch and Robotics Update
STEM- Science, Technology, Engineering, and Math
Welcome to Scratch!
After the New Year, students learned about the atmosphere and are finishing January with an interactive game of trying to get a "sprite" from Earth to outer space without getting hit by an object in the atmosphere!
In the upcoming months, students will be creating their own game based on all of the coding knowledge learned the first half of the year! Check below on the content learned making Scratch STEM-crazy fun! It's been a pleasure working with your scholars!
Scratch- Our place in the Universe, Planets, and Atmospheric Layers
Scratch-Computational Thinking- Experimenting and Iterating and Debugging Strategies
Scratch- X and Y Axis, positive and negative numbers, Speed (distance and time), conditionals
All about Robotics!
In December, pistons and preliminary programming was learned for the #BPScoders contest! Scholars in teams of 2/3 created a moving animal or object, attached the brick, and coded it using the makecode program.
Students started January by learning about gears- the motion and gearing up and down. They will finish off the month with creating a part of animal using pistons and gears for motion- ie: claws, head movement, walking etc. By the end of the year, students will have created an animal robot the moves multiple ways and engages with its environment!
Please join us at the Robotics Olympics in June 2020 hosted by BPS Robotics Dept.
Robotics- Animal environments (biomes), animal adaptations, and food chains
Robotics- Engineering Design process
Robotics-Ratios, rotations, and degrees
SAVE THE DATE- Robotics Olympics- June 2020
Animation vs Interaction- something watched vs something played (back and forth)
Initialization- to start
Loop- to make something repeat
X and Y axis- grid used to show exact location
Some Robotics Vocabulary:
Gear-driver, idler, follower- toothed wheel that causes force and motion
Mimicry- imitating someone or something
Physical and Behavioral Adaptations- the way an animal adjusts by the way they act or a physical feature
Sensor- a way to sense the environment
Brick- the unit that transfers code from the computer program to the sensors and motors
Ask your coder about the Rubber Ducky Strategy!
I Love Science! at the Museum of Natural History
Saturday, Feb. 8th, 10am-4pm
Awaken your love of science with activities led by Harvard scientists, graduate students, and enthusiastic explorers. Meet scientists who investigate fossils, microbes, and carnivorous plants. Hear short talks on current research at Harvard. Explore fermenting microbes in action as they perform in a musical art installation! Bring your own collections to show to local shell and minerals clubs. This program has something for everyone and is appropriate for children and adults of all ages.
Free parking is available at the 52 Oxford Street Garage.