Guidelines for Using Social Media

In Instrutional Activities

Use social media to get to know your learners!

Deliver packets of knowledge before a training session or create discussion around learner attitudes, you can add value and improve in-class efficiency. Use an app called GingKo and ask learner's contribution.


*Do not use your personal e-mail to sign up. Create separate accounts for personal & professional uses.

Brainstorm Ideas, conduct polls and administer Quizzes!

Socrative allows you to engage with classroom by getting instant insights into student learning with easy-to-create quizzes, polls, exit tickets, etc


*While engaging, make it clear to everyone to refrain from using profanity.

Aurasma Studios

Bozarth (2010) suggests using Augumented reality —Combine physical materials with computer-generated content such as images or video and add wow factor of your materials! Motivate your learners by bringing the material to life. Participants can scan a section of your materials to discover, for instance, video layered over the scanned materials. The video could include additional information or simply a summary of main learning points. (
How to create augmented reality in Aurasma Studio

Review!

To make sure everyone participated, ask learners to record their reviews and post it on a platform.

Receive and give feedback faster!

It's important to receive feedback when designing an instructional activity and also to give feedback. 41% of non-millennials and 29% of millennial employees expect more feedback than they currently receive.

Citation.

Books24x7.com - Referenceware for Professionals. (n.d.). Retrieved July 11, 2016, from http://viewer.books24x7.com/assetviewer.aspx?bookid=83498