The Flipped Classroom
Deepening Understanding & Engaging our Learners
Flipped!
Flipped Classroom
The flipped classroom is a pedagogical model in which the typical lecture and homework elements of a course are reversed. Short video lectures are viewed by students at home before the class session, while in-class time is devoted to exercises, projects, or discussions.
Flipped Learning
Flipped learning is a pedagogical approach in which direct instruction moves from the group learning space to the individual learning space, and the resulting group space is transformed into a dynamic, interactive learning environment where the educator guides students as they apply concepts and engage creatively in the subject matter.
The flipped classroom is a pedagogical model in which the typical lecture and homework elements of a course are reversed. Short video lectures are viewed by students at home before the class session, while in-class time is devoted to exercises, projects, or discussions.
Flipped Learning
Flipped learning is a pedagogical approach in which direct instruction moves from the group learning space to the individual learning space, and the resulting group space is transformed into a dynamic, interactive learning environment where the educator guides students as they apply concepts and engage creatively in the subject matter.
What is the Flipped Classroom?
- teachers make 7 to 10-minute videos of their lessons using laptops
- Videos are uploaded onto a teacher or school website, or even YouTube, where they can be accessed by students on computers or smartphones as homework.
- For pupils lacking easy access to the Internet, teachers copy videos onto flash drives.
- Students with no home device watch the video on school computers.
- Class time is devoted to practical applications of the lesson
Tool Options for Screencasting
Annotate with Explain Everything
Audio Record with PowerPoint
Annotate with Educreations
Making Flipped Class Videos with Explain Everything
Making Flipped Class Videos With Explain Everything
Practical Considerations
Learning Design
A) Content Knowledge
- evaluating the learning
- i.e rubrics, success criteria,
B) Technological Knowledge
- understanding and use of tools
- i.e. video editing, mind mapping, online communication, multimedia production tools
C) Pedagogical Knowledge
- Teacher training and development
- Knowledge of student, characteristics of the class, and approaches that will best support learning
Classroom Layout
Collaborative learning activities such as group work and discussions are best done in rooms where students can sit together at a table and the teacher can move around to facilitate discussion.
Due to the collaborative design, design activities that can be used in this type of space.
When using tech tools, opt for ones that can be easily view from student devices or immediate feedback is available for the teachers.
- Nearpod
- Plickers
- Kahoot
- Socrative
Active Feedback
For active learning tasks to be effective, students need assistance and facilitation from their teachers.
Considering providing feedback online as well as face to face in class through strategies & tools such as:
- Discussions - Office 365 Groups or Sites
- Quizzes - Office Excel Survey
- Readings - Office One Drive, Sites or Groups
- Mindmaps - Mindomo
- Peer Review & Assessment
- Reflections - Office Excel Survey or Screencasting Tools
- Definitions/ Terminology
Uploading to Office 365
Office 365 Sites
Flipped learning
- share videos and documents
- collaborate within discussions
- organize and manage both group and individual groups