Untold Stories of Innovation
building community and entering text
The Priority Game
*Write down 3 things
*Cross out one
*Stand Up, Pair Up
*Discuss with a partner what life would be life without that item
This Is Not A Stick
- Used with Themes of Innovation & Imagination
- Form a circle
- Group passes around the circle transforming the stick telling without telling
- Others guess what it is
Bring everyone together in large circle
Model an interconnect machine (6-8 people)
Divide room in groups of six people. (use groups from 6 Cs
Each group draws a “task” out of a hat (explain that you can keep this open, but we wanted to be super explicit about the connection to the culminating project)
Group works to create an interconnected machine that can accomplish your task. Criteria: interconnected relationships, everyone is involved, involves movement and sound
Share around the room.
The Explanation Game
Show an image from the book
In pairs or trios
Lead the prompts from the first image from the front with some sharing out
Name it. Name a feature or aspect of the object you notice.
Explain it. What could it be?
Give reasons. What makes you say that?
Generate alternatives. What else could it be? What makes you say that?
For the next two images, teachers work independently.
Students read paragraph together as a group.
Figure out how to present the paragraph together
Possible “tools” include:
Individual, pair, group reading
Combine performances with reading of text to hear the whole story
Sentence - Phrase - Word
Read back through the text and find the one sentence that you think is the most powerful/insightful
Choose the three key words from your sentence
Choose the one key word from your three words
Write & Reflect
Students find their multi-syllabic word partner (using vocabulary from text)
Talk about the meaning of their word
Whip Around Pose (create a quick pose to represent their word)
Go back to their journal, write a sentence with their word about Ada Lovelace and create a visual to represent it
Students will be given a small piece of text to read and annotate details in the text to write in their graphic organizer
Draw a quick sketch under the text
Surround the room with pictures
Students will match the text to one of the pictures
Students then write the key details of their picture in their graphic organizer
Students leave the text that has their number on it with the picture.
Finish the graphic organizer by explaining why the illustration and text helped them understand the topic
Add a title to the graphic organizer to represent the key idea
Paste the graphic organizer in their Words of Wisdom section
Students go back to their invention piece with other students that had the same text
Students discuss how they knew the illustration went with their text
Students discuss how the illustration helped them understand what they read
Students will share their titles with the group to pick one to share
Groups share their Title, Description, and Wonderings
Work It Out
- Revisit the Essential Question
- How would you change or improve the invention you read about?
Design a Counting/Analytical Machine
- Introduce the design challenge and show a model box: 4 faces of the model
- Sets up math instructions - students write in the notebooks
- Explain process to finish box (Math algorithm, Title, Zentangle, find a quote from Ada that connects to your machine) and finish boxes