Feedback for Learning

tools for on-going, effective feedback

Critiques and discussions should serve as a learning tool. Feedback is crucial during the art making process for effective learning. We will present several ideas for effective feedback other than the old critique.

Formative Assessment

  • used to inform both the teacher and the student of the learner's progress so that appropriate steps can be taken to advance the learning.

  • provides opportunities for learners to self-assess/reflect

  • ensure student ownership over their learning goals

  • When done well, formative assessment advances and motivates, rather than merely reports on student learning. The clearly defined goals and descriptive feedback to students provide them with specific insights regarding how to improve, and the growth they experience helps build their confidence as learners (Stiggins & DuFour, 2009).

Feedback for Learning

  1. Be Specific as Possible
  2. The Sooner the Better
  3. Address the Learner's Advancement Toward a Goal
  4. Present Feedback Carefully
  5. Involve Learners in the Process

Peer Feedback with Sticky Notes Targeting Learning Objectives

Audio Feedback is Much More Effective than Written Feedback. Learners on average will read feedback 1 time and never return. When the feedback is audio, they will listen to your comments 6-7 times.

Audio Feedback

  • Schoology has options for teachers to give audio feedback directly on assignments.
  • CroakIt is a free app that allows you to record 30 seconds of audio. Then you have a link to send to each student with their personalized feedback.
  • Kaizena

Online discussions/feedback with peers and teacher

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Target Learner Questions or Learning Outcomes with this Peer Feedback Form

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Sandwich Critiques

put a piece of paper next to the artwork

peers rotate around and write something good, something helpful, and something good, and finish with their name.

Artist circles the sandwich they find most helpful.

teacher collects to read and then pass back the next day

Token Response

Circles with 3 learning objectives for every student. Example Best Value, Best Watercolor Techniques

Learners go around and vote with their tokens on each others artwork. Artworks with the most votes in each category are then discussed for why they received the most votes.