TLT's Weekly Training
WEEK OF MARCH 16-20, 2015
Creating Interactive Lectures with Poll Everywhere
MARCH 18th 3:00-4:00 PM
Poll Everywhere is a web-based/mobile polling application that allows instructors to collect and display responses (from multiple choice, open-ended, or clickable image polls) in real time. What sets Poll Everywhere apart from other student response systems is it allows students to submit responses via text message or online (through a personalized link).
In this session, we will discuss how your lecture can be (re)designed to incorporate Poll Everywhere to:
- Assess prior knowledge
- Stimulate discussion
- Obtain personal opinions and experiences
- Confirm understanding
- Facilitate peer instruction
- Evaluate presentations
- Establish a sense of community
We will also discuss best practices for designing and conducting polling and explore how to create a multiple choice, open-ended, and clickable image poll.
If clicking the button will not open the registration copy and paste this link into your browser: http://goo.gl/yf8GI2
Engaging Students with Real-time Assessment and Feedback
MARCH 19th, 8:00-9:00 AM
MARCH 20th, 2:00-3:00 PM
Are you trying to incorporate more active learning in your classroom? Have you explored Poll Everywhere, but you were hoping for some more options to monitor student work?
This session will cover two exciting applications - Classkick (iOS) and Geddit (web-based) - that can be used for on-the-go quizzing and more. With Classkick, you can monitor and comment on student work on iPads and with Geddit you can set up a lesson plan, track student reported understanding, and quiz/poll students on any device.
We will review the many possible uses for the tools in your classes, from formative assessment to discussion starters, and how to utilize the tools to create a more dynamic classroom.
If clicking the button will not open the registration copy and paste this link into your browser: http://goo.gl/rzNtVM
If clicking the button will not open the registration copy and paste this link into your browser: http://goo.gl/eeS09S
Using Active Learning Strategies to Create an Exciting Learning Environment
MARCH 19th, 11:00-12:00 PM
Active learning instructional strategies can refer to a variety of activities that allow students to actively participate in the learning process through doing and thinking. In this session, we will discuss the obstacles to using active learning and how to overcome them. We will also explore instructional strategies and tools that can revitalize your courses by increasing student engagement and learning.
If clicking the button will not open the registration copy and paste this link into your browser: http://goo.gl/B2iElc
Game-based Learning with Kahoot!
Kahoot! is a classroom response system which creates an engaging learning space, through a game-based digital pedagogy. "Create and play quizzes, discussions or even surveys (called Kahoots) using any device with a web browser… including a laptop, iPad, iPhone, iPod, Android, Chromebook, Windows Phone or PC and more." Kahoots can be created by the professor or the students.
How Can I Use It In My Teaching?
- assess reading understanding
- assess lecture understanding
- assess concept application
- poll before a discussion
- hold a class competition
- hold individual competitions
During this hands-on session we will experience Kahoot as a student then discuss some of the ways you can use Kahoot in the classroom. After that we will create a Kahoot of our own and explore Public Kahoots.