Sid Meirs Civilization 5

World Domination

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Civilization V is a turn-based strategy game, where each player represents the leader of a certain nation or ethnic group ("civilization") and must guide its growth over the course of thousands of years. It starts with the founding of a small primitive settlement and ends after achieving one of the victory conditions—or surviving until the number of game turns end, at which point the highest-scoring civilization, based on several factors, is declared the winner.


As in previous games, there are multiple ways to achieve victory in addition to military conquest. The player may focus on scientific research and become the first to assemble and launch a spaceship, winning a Space Race victory. Diplomatic victory requires support from other civilizations and city-states in the United Nations. In the revamped culture system of Civilization V that consists of social policy "trees", the cultural victory prior to the Brave New World expansion pack involves filling out five of the ten "trees" and completing the Utopia project.

World domination is an option, but the victory condition has been simplified compared to previous games in the series. Rather than completely destroying the other civilizations, the last player who controls their original capital wins by conquest. Since the Brave New World expansion pack, you must control all original capitals (including your own) in order to win by Domination. The player can also win by having the highest score at the year 2050 AD; all victory conditions can, however, be disabled. This and other settings, for example turning off city razing, can be modified in the "advanced setup" screen while setting up a game.

Civ 5: Brave New World - Part 1 - Gotta have Faith