Back to School 2017
Fort Thomas Schools - 1:1 iPad Classrooms
Resources to start the year off right
In this newsletter you'll find:
- Name plate templates to use with your class
- Digital Citizenship - video and THINK poster review
- Dos and Don'ts with the iPad handout students received at back to school night
- Information for a class digital citizenship contract you can customize
- Digital Compass - digital citizenship app from Common Sense Media
- Interland - new game based digital citizenship game from Google
- Introduction to Clips - a new app students will have access to in the app portal
- Basics for setting up apps that kids love - Epic, ABC Mouse and Seesaw
You can grab the PowerPoint template in Schoology or through the email, save to your computer and customize by adding student information.
Avoid putting student passwords on the nameplate as that is private information.
Get students ready for a great year!
Let them know the basics like:
- where they should store iPads safely when not in use
- your policy on screen free times and zones
- apps you want them to use often
It would also be a good idea to consider digital citizenship more
- review the THINK posters we used last year
- talk through the Dos and Don'ts sheet students received at Back to School nights
- create a class expectations contract that as a class or on your own to share with students
- share the Digital Citizenship video we used last year (below)
Digital Citizenship - create a class contract
You can create your own expectations contract using the template found in Schoology or through email, or after reviewing the Dos and Don'ts with your class you could discuss and create a contract agreed upon by the class.
Consider editing the document in PowerPoint, then print to display in the class, or save the document as a JPEG and airdrop to students to set as the wallpaper on their iPads if they often forget the class expectations.
Digital Citizenship Apps and Online Tools To Check Out
You may also want to check out Google's new Interland "Be Internet Awesome" initiative.
In both cases, students can work through Digital Citizenship modules in a game type enviroment.