CCC PE E-Magazine

Stay in touch with all things PE

Twitter: Who to Follow

@ASTsportAAli is an AST and shares some excellent ideas on a daily basis around a range of different ideas and concepts. Some interesting ideas around #poundlandpedagogy (which i shared last week) and the link to her blog is below which includes additional ideas

PE App of the Week

Weekly Recommended iPad App

Moldiv - A free application which offers in-app purchases but you should not need to do this as their is a lot on offer. It allows you to arrange photos to create a collage of different images in the frames of your choice. See the blog below from @ictevangelist about the use of this App.

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PE tip of the day

@PETotD again has provided some useful hints and tips to improve Core PE practice this week for Athletics and Striking and Fielding as well as ideas shared in recent department CPD around athletics on the field or in sports hall

Stricking and fielding hybrid

CrashMat cricket. 4 crashmat bases, fielders have to successfully throw ball at base being run to

High Jump

one of my Y7's came up with this- high jump take off- to encourage the leg lift and 1 foot take off ask them to pretend to 1/2 'kick a football' it brings their leg up and gets their arms high for a good take off!

Velodrome Athletics

Main Sprint Events

Sprint Cycling - This can be an individual or paired sprint and it is like a game of 'Cat and Mouse'. Lots need tone drawn to see who has the inside lane (rock paper scissors will do) and who will lead the first lap of the race. This can be dependant upon size do track or how far they must lead. We have a 200m track so it can work well. Therefore I'd say the sprint can occur after the 100m mark but up until that point the trailing person can not pass the lead person. After the 100m the individuals make the decision when to sprint as either one can make the first move. It'll be a good idea to start with an idea of the fastest to slowest in rank order and split them into separate teams and students can be set off at 50m intervals intermittently to prevent the old athletics queues. Obviously record scores, increase/decrease distance, allow teams to identify which order individuals should go in so they think tactically or they can go around in pairs.

Track Cycling - In teams of 3 at least this can be done on a track but use 100m or 20m splits or it will work well in the Sports Hall (but allow plenty room). Individuals number themselves 1, 2 & 3 with person 3 being the one who must finish the race. Starting at opposite ends of the track the teams begin to race and after the first lap or split (depending how you organise the race) the lead person drops out, leaving the second person to lead lap two before the final person leads the final lap to see which team finishes with the fastest time or you can simply have just the winner. Students can think tactically about which positions individuals should be in and which component of fitness is required etc. or teams need to be differentiated by ability.

Keirin - Little bit more difficult but you could simply have your most able student be the Keirin, especially if they are going to win the event anyway. Choose the distance or number of laps, which is normally 8 laps but some of our kids would be absent for 3 weeks if they ran that far. The Keirin will lead and they must run each lap slightly faster but start relatively easy and it is a great way to introduce pacing into Athletics as well. The Keirin pulls out of the race normally with 2 ½ laps to go but again you make the decision, this could simply be the final lap. Once that happens, everyone else who has been jostling for position then sprints the race out to see who wins.

Main Endurance Events

Individual Pursuit - Simple test of endurance and as always you choose the appropriate distance, which can be easily differentiated per group or individual depending upon levels of fitness. Lets go with 800m to start with on our 200m track. Individuals start at opposite ends of the track and the main objective is to catch your opponent of pass them. If that cannot be achieved it is the person who crosses the finish line first.

Team Pursuit - As with the individual sprint above but this involves two teams of a least 4 individuals. Again choose the distance and number of individuals in a team. Each rider must lead the pack for at least half a lap or stronger runners can lead a full lap. 1 individual can drop out and the time recorded when the third person crosses the finish line. Bonus points could be awarded to the individual that also wins the race. You could include the race stops if one team also catches a member of the opposite team.

Points Race - You an introduce lots of variations and might work better with physically able students over a 1500m race for example. The main objective is to win the race with the most points and it is not necessary to win the race. The main objective is to gain a lap on the rest of the field and if you do award that individual 20pts, they will then have the advantage and can slow down for the rest of the race and even allow others to lead the race. However points are awarded throughout the race for each sprint finish when a lap is completed, the first four riders across the line on each lap take 5, 3, 2 and 1 points respectively with double points awarded on the last lap. This can be maintained throughout and will hopefully allow all individuals the opportunity to score points rather than receive a time. You could award points to everyone in order to motivate those students at the end of the race as well.

Madison - This is complicated but will require you to modify. Use a similar distance to the above at least but this time individuals are split into differentiated teams. Everybody runs but during the race and points awarded as above or how you wish. However only 1 individual points from each team count and everyone must be involved in the race. The person who is leading the lap for the team must carry a relay baton and pass this on to another member of the team after they become tired or after every lap but do not let them go for more than two. When they pass the baton on they can stop in the ‘pits’ and wait for their team mate to come back around and decide whether they want to tag themselves back in the race.

Demonstrating visible progress

This blog from @teamtait shares some ideas about how to demonstrate visible progress in lessons and can obviously he used in many different ways

BTEC sport: IV process

Especially for you Mr. C around BTEC Sport but it maybe of some use to you. information around preparing for the IV process for BTEC Level 1 and 2