Befuddlement Draught!

correctly guessed by Alessa Slytherie-Potions Club Activity4

what does it do?

A Befuddlement Draught (also known as a Confusing Concoction) is a potion which when taken, causes the drinkers' brain to swell and become inflamed. This potion causes confusion and recklessness. The Befuddlement Draught, when taken in very, very small doses can cause the drinker to become confused, and therefore this potion can sometimes be used between friends to see its effects. However, larger doses of this Draught can kill, and sometimes have more sinister administrators.

The Befuddlement Draught works within the drinkers brain and causes a form of swelling called Cerebral Edema which causes fluid to collect within the brain, causing it to swell to accommodate this.

This swelling then causes the brain to push upon the sides of the skull, causing pressure (and often pain) to the victim.

excessive consumption of this potion can lead to brain haemorrhages and even death. Therefore, the Befuddlement Draught should not be experimented with, and consumption should be monitored.

history

The Befuddlement Draught has a rather sinister back story. Whilst on a secret undercover Mission in Helsinki, Finland, Shauna Red (code name given to protect Ministry operative identities), an operative working for the Ministry of Magics' Department of Mysteries was taken captive. After being help captive in a jail cell for 3 weeks surviving on the bare minimums of bread and water Red was taken into a questioning chamber where she was interrogated about items catalogued within the Department of Mysteries.

After refusing to answer the questions of her captors, Red was taken back to her cell. That night, Red managed to slip through the bars of her cell and escape. However, after running through the centre where she was being held, she found herself in the store cupboard of the Master Potioneer. Amongst vats of Veritaserum and other potions which will not be disclosed here, Red began to brew a potion which she believed would make her invisible.

However, Red was not a Potioneer, and the weeks she had been held captive had made her all the more eager to leave the centre. She did not pay attention to the ingredients she was adding together, and instead of making an Invisibility Potion as planned, she created the Befuddlement Draught. This potion differs to many others in that there is no crushing or chopping of ingredients which would usually require this, there is only one, very quick brewing time and the method is very short. Red did not worry about small details - she wanted to escape!

After taking a small amount Red quickly became confused, and could not figure out where she was. The next morning, she was found by her captors, lying on the storeroom floor, drooling and asking what her own name was.

In the believe that she had gone mad through time in her cell and would therefore no longer be of use to them, her captors set Red free.

However, unknown to them, the Befuddlement Draught wore off after 4 days, at which point Red returned home, retired from service and began selling Befuddlement Draughts to other operatives in case they were captured.

You will notice this potion does not involve crushing or chopping, and there are no specific measurements - as Red was in a rush - all ingredients were added whole!

tools

Cauldron
Wand
Stirring tool

Dragon-hide gloves (please ensure to put these on prior to starting)

Phial and stopper

ingredients

Let's Get brewing!

Estimated Brewing Time - 25 minutes


Step 1 - Add 100ml water to your cauldron

Step 2 - Heat to 100oC (212oF) and allow the water to boil

Step 3 - Add 2 Sneezewort Flowers

Step 4 - Wave your wand in a circle, clockwise over the potion

Step 5 - Add 3 Handfuls of Lovage

Step 6 - Wave your wand in a circle, clockwise over the potion

your potion should now turn yellow

Step 7 - Break up the Lionfish spines in your hands as best as you can

Step 8 - Wave your wand in a circle, clockwise over the potion
Step 9 - Stir the potion 12 times, rapidly clockwise

Step 10 - Add 3 handfuls of Scurvy Grass

Step 11 - Wave your wand in a circle, clockwise over the potion

your potion should now turn orange

Step 12 - Stir the potion once, clockwise

Step 13 - Add the remaining 2 Sneezewort flowers to the potion

Step 14 - Wave your wand in a circle, clockwise over the potion
Step 15 - Add a large splash of Honeywater to the potion

Step 16 - Wave your wand in a circle, clockwise over the potion

Step 17 - Stir your potion 10 times, rapidly anticlockwise

Step 18 - Wave your wand in a circle, clockwise over the potion

leave the potion to brew for 90 seconds

If brewed correctly this potion should be a vivid red colour and emit no steam or smoke. This potion smells like wet grass and tastes vary, depending upon the amount of honeywater added. If a smaller amount is added, this potion will taste awful, like chewing leaves, however the more Honeywater added to the potion, the more like honey the potion will taste.

This potion should be of a thin consistency, however, as nothing is crushed or chopped, and everything is added whole to the potion, there may well be lumps within the Befuddlement Draught, even when brewed correctly.

The repeated wand movement over the potion aims to work similarly to crushing or chopping the ingredients, however it is not as effective as physical crushing and lumps may remain.

note - the method and ingredients for the potion have never changed, and therefore this potion is made very quickly, with minimal brewing time and no crushing/chopping of ingredients

additional information

If brewed incorrectly, the Befuddlement Draught will increase exponentially in potency. Therefore even the recommended dose is enough to cause dangerous levels of swelling in the brain, and even death. You will be able to tell if this has occurred as the potion will appear to glow.

If stirred incorrectly, this potion will turn black and take on a very thick consistency. This potion will not be able to be administered as as soon as it touches the taste-buds it will cause the drinker to vomit profusely.

If the Sneezewort flowers are not the first and penultimate ingredient to the potion, the potion will turn white and begin to bubble. If consumed, this version of the Befuddlement Draught will cause the drinker to erupt into extremely sensitive boils which will burst randomly, leaving the victim with very painful sores.


There are no additional ingredients to this potion as the recipe has never changed

use

The Befuddlement Draught is only suitable for oral consumption. If applied topically, the person will break out in a painful, inflamed, full-bodied rash.


The optimum oral dosage for the Befuddlement Draught is 10ml. Ingesting 10ml will cause slight swelling in the brain, resulting in mild to moderate confusion. 10ml may also result in a slight headache, or a feeling of dizziness. The consumer may be slightly more irritable than normal, however they should not become overly violent or abusive. The consumer will be fully aware of what they are doing and their actions, although their brain may be mildly confused. The effects of ingesting 10ml of the potion will last around 4 hours


If between 10 and 30ml is ingested this will cause moderate levels of swelling in the brain. This will therefore result in moderate headaches, dizziness and high levels of confusion. This dosage volume may also result in some short term memory loss. The consumer may have slight periods of unconsciousness, or 'black-outs' which are associated with memory loss. The consumer may become violent and abrasive, but should not become prone to physical attacks. The consumer will be aware of what they are doing, however may be likely to act irresponsibly or without thinking. They will also be very confused. The effects of ingesting 10-30ml of the potion will last anywhere between 1-4 days.


If more than 30ml is ingested, the brain will swell to an alarming size, and at an alarming rate. This dosage volume will result in dizziness, sickness and periods of unconsciousness. The consumer will experience memory loss, most commonly from the first period of unconsciousness up until a few hours before the potion wears off. The consumer will become increasingly violent, and liable to instigate both verbal and physical attacks. This level of dosage will also result in a frequent loss of balance, nose bleeds, a high fever and seizures. If seizures occur, the consumer is also at risk of a sudden death. The consumer will have no control over their thoughts or actions, will act irresponsibly and will not respond logically to any conversation. They will experience extreme levels of confusion and may even lose control of common bodily functions. The effects of this level of dosage can last upwards of a week.


If you suspect someone has come into a high level of contact with the Befuddling Draught you should take them immediately to a Healer. If anything other than 10ml of the potion is taken, a Healer should be called, and the person should be restrained, and then contained in a room alone until the Healer arrives.


This potion is not suitable for use for pregnant women or children under the age of 16.

if you accidentally drink more than 10ml of this potion, or if the person stops breathing, you should summon a Healer immediately

storage

There are no specific storage instructions for this potion as it is most commonly stored in the cases and pockets of Ministry Operatives. However, it should be bottled and stoppered securely, and a plastic bottle is recommended to reduce the likelihood of the phial breaking.

missions

for operative groups

To all remaining Agents involved with project <your project codename/letter>


Your mission if you choose to accept it:


Please write a full report on your most recent mission to <insert place name here> where you were unfortunately taken captive.

I have heard many rumours about your captivity <your project codename/letter>, most alarmingly the news that agent <insert one of your agent names here> turned against us for their own gain.

Make sure to detail your mission, your captivity, the conditions of your captivity and any external measures you were subject to during your captivity (i.e. questioning). I would also like a full report on the betrayal of <insert name decided above here>.

Lastly, please detail your escape, including the method and effects of your new Befuddlement Draught, which you created during your captivity.


I look forward to reading your report project <your project codename/letter>.


Sincerely,

Special Agent Wolfe

for solo operatives

Dear <your codename>,


Your mission if you choose to accept it:


Please write a full report on your recent mission to <insert place name here> where you were unfortunately taken captive. My condolences on your experience, but my congratulations on your escape.

Make sure to detail your mission, your captivity, the conditions of your captivity and any external measures you were subject to during your captivity (i.e. questioning).

Lastly, please detail your escape, including the method and effects of your new 'Befuddlement Draught' which you created during your captivity.


I look forward to reading your report <your codename>.


Sincerely,

Special Agent Wolfe

Please OWL your completed missions to Special Agent Wolfe! Don't worry, they will not be graded :)

The BEST group and solo submission will be featured on the HIH Potions Facebook page!

You will have until Friday the 8th of August to complete your mission.


Please let me know what you thought of our fourth group activity :)

As well as any comments, questions or suggestions you may have!