4-H School Enrichment - Jr/HS
2019-2020
Nebraska Extension - Thurston County
Stacey Keys, Extension Assistant, stacey.keys@unl.edu
Email: thurston-county@unl.edu
Website: thurston.unl.edu
Location: 415 Main St, Pender, NE 68047
Phone: 402-385-6041
Facebook: https://www.facebook.com/UNLExtensionThurston/
Twitter: @UNLThurstonCty
Dear Administrators and Teachers,
School Enrichment programs are a cooperative effort between schools, the University of Nebraska-Lincoln, and Nebraska Extension, which complement the educational goals of all organizations. The materials used in 4-H are based on research and produced by specialists from the University of Nebraska, National 4-H, and various universities and organizations throughout the United States. The lessons use the Experiential Learning Model: Do, Reflect, and apply to develop critical life skills. 4-H School Enrichment resources include teacher guides, student manuals, DVDs, teaching kits, and staff presentations.
Take a look, if you are interested in participating with us in this learning opportunity for the youth of the future, please fill out the registration form and return it to the Nebraska Extension Office in Thurston County.
If you have any questions, please don't hesitate to call or email. We hope these programs will enhance your existing curriculum and you will take advantage of these programmatic opportunities. We look forward to working with you.
Sincerely,
Jennifer E. Hansen, Extension Educator, jhansen6@unl.edu
Stacey Keys, Extension Assistant, stacey.keys@unl.edu
Table of Contents
National Youth Science Day Experiments
- Wired for Wind
- Rockets to the Rescue
- Motion Commotion
- Drone Discovery
- Incredible Wearables
- Code Your World
- Game Changers *NEW 2019*
General School Enrichment
- Embryology
- Health Rocks!
- Discover Your Future
- Career Explorer App/Website
- Build Your Future
- EntrepreneurSHIP Investigation
- Blue Print
- INVENTURE Day
- Solar Eclipse
- Computer Coding
Target Audience Programs
- Secrets of Service on the Job
- 6th Grade Conservation Day
- Real World Money
- Connecting the Dots
- Credit Card Blues
What is 4-H?
National Youth Science Day Experiments
Wired for Wind
As the world’s demand for clean energy sources increases, so has the interest in wind power. This experience will help youth better understand the physics of wind energy and how it can be used to conserve energy and save our planet from the pollution and harm caused by burning fossil fuels. During this experiment youth will design and build two types of wind turbines, then test them to determine which design is more effective in harnessing wind power. Youth will then experiment with different blade pitch angles to determine how each one affects the wine turbines; rotor speech and performance.
Suggested grade level: 5th—8th
Sessions: Two-Three 45-60 minute sessions
Rockets to the Rescue
Rockets to the Rescue is an engaging activity that gives young scientists an opportunity to let their imagination take flight and explore how aerospace engineering addresses real world problems, such as delivering food and supplies in emergency situations. Participants will apply lessons in science, math and physics to design and build an aerodynamic Food Transportation Device (FTD) that can deliver a payload to a desired target using different trajectories.
Suggested grade levels: 4th+
Sessions: Three 30-45 minute sessions
Motion Commotion
Kids who are captivated with the crash collisions and daredevil students of the Fast and Furious movies will have a chance to explore the science that makes it all possible. The Motion Commotion experiment is a two-part science activity that involves every day materials, including a toy car, modeling clay, ruler, calculator and cell phone. In the first phase, youth will construct a simulated runway to analyze the speed, momentum and kinetic energy of a car in motion, and will explore the science behind the cart’s collisions. In the second phase, they will lead an experiment that uses the same physics principles to demonstrate the consequences of distracted driving.
Suggested grade level: 6th-8th
Sessions: Two 45-60 minute sessions
Drone Discovery
Suggested grade level: 4th-6th
Sessions: Two-Three 45-60 minute sessions
Incredible Wearables
Suggested grade level: 4th +
Sessions: 90 minutes
Code Your World
Game Changers *NEW 2019*
General School Enrichment
Embryology
4-H Embryology teaches students about science and respect for life. Students hatch chicks in the classroom and witness the exciting miracle of life. Students take the responsibilities of caring for the fertilized eggs and then the chicks after they have hatched. Following each session, the hatched birds are given to local farmers.
Suggested grade level: K+
Sessions: Three 30-45 minute sessions
Health Rocks!
Health Rocks! is a curricula for a healthy living program where youth participate in hands-on activities that educate them on the consequences of tobacco, alcohol, and drug use. The program aims to:
· Reduce youth smoking and tobacco use.
· Help youth build life skills that lead to healthy lifestyle choices with special emphasis on youth smoking and tobacco use prevention.
· Help youth understand influences and health consequences of tobacco, drug, and alcohol use to make healthy choices.
· Engage youth and adults in partnership to develop and implement community strategies that promote healthy lifestyle choices.
· Build positive, enduring relationships with youth involved as full partners through widely varying “communities of interest” to address youth risk behaviors.
Suggested grade level: 2nd—8th
Sessions: Each session is about 30-45 minutes. The program is designed to be taught in full but individual lessons can be utilized individually
Discover Your Future
Suggested grade level: 5th-8th
Sessions: Three 45-60 minute sessions
Career Explorer App/Website
Suggested grade level: 5th-12th
Sessions: 45 minute session
Build Your Future
Suggested grade level: 8th-12th
Sessions: 30-90 minutes sessions
EntrepreneurSHIP Investigation
Suggested grade level: 5th-12th
Blue Print
Suggest grade level: 9th-12th
INVENTure Program
An Entrepreneurial Adventure for Middle School Youth!
Objectives:
- Youth will increase knowledge of local businesses, business owners and community opportunities.
- Entrepreneurs are engaged with the students in out-school-settings.
- Youth will identify potential entrepreneurial careers.
Program Topics
Pre-lessons:
- Investigating Entrepreneurship
- Find your Passion & Discover Strengths
- Exploring Your Community
- Creativity & Teamwork
Field Day:
- Widget Distribution
- Product Development
- INVENTURE DAY Factory
- Lunch with an Entrepreneur
- Product Pitch Competition
Suggested Grade level: 5th - 8th
Sessions: A field day experience for youth (8:30 a.m. to 2:30 p.m.). Up to 4 pre-lessons in the classroom.
Cost: Field Day $15/student
Solar Eclipse
Suggested Grade level: K-12
Sessions: 45 mins
Computer Coding
Suggested Grade level: 6th-12th
Target Audience Programs
Secrets of Service
“Secrets of Service on the Job” is an interactive entrepreneurial education program which is part of community vitality and is designed to enable youth to develop knowledge and life skills. The workshop will teach the importance of customer service in
the workplace and responsible ethical behavior needed in the community
and on the job.
The program is designed to:
- Enhance “Secrets of Service on the Job.”
* S - See it from the customer’s point of view
* E - Enjoy helping others
* R - Respond courteously
* V - Volunteer your ideas
* I - I can make a difference
* C- Customer is always right
* E - Every detail matters
- Develop Entrepreneurial skills:
1) Marketing; 2) Promotion; 3) Design; 4) Buy/sell a product
- Explore careers and enhance vitality of community
Suggested Grade level: 5th & 6th Grade
Session: Day Long program (8:45 am - 2:15 pm) IN 2019 - Feb 4 @ Niobrara & Feb 6 @ Norfolk
Cost: $5/student & adult
6th Grade Conservation Day
Suggested grade level: 6th grade
Session: Day long program (Sept 25, 2017)
Real World Money
This interactive financial management program is designed to help 7th grade and 8th students become better prepared to make financial decisions as young adults.
Schools should bring one adult for every ten students. Teachers/adults will work with students to develop financial skills and put them into practice throughout the day in a real world simulation.
The student will:
- Experience a real life simulation where they can express their views on financial resources and learn the impact of the views on future decisions.
- Explore careers and resources that are available.
- Be able to make wise credit choices.
- Gain a better understanding of family finances.
- Realize the limits of financial resources both within the family and as a young adult.
- Have fun learning together.
Suggested Grade level: 7th & 8th
Session: Day long program (9:00 am - 2:30 pm), Real World Money simulation only (2 hrs)
Cost: $5/student
Connecting the Dots
The student will:
- Experience a “real life” simulation to learn how their high school choices impact their post secondary study and their workplace experiences.
- Learn more about their favorite careers.
- Learn about the importance of networking as they begin to prepare for their careers.
- Build work readiness skills including resume building and interviewing.
- Complete personality inventories to relate to future jobs.
- Have fun learning together.
Suggested Grade level: 9th & 10th Grade
Session: Day long program (8:45 am - 2:45 pm)
Cost: $2,000
Credit Card Blues
Preventing the Credit Card Blues at 22 is a free two-part program designed to provide high school seniors with valuable information to help them avoid credit card problems and pitfalls by choosing and using credit wisely.
Suggested Grade level: 12th Grade
Session: 2-3 sessions, 30-45 minutes
4-H School Enrichment Definition
4-H School Enrichment Purpose
The purpose of a 4-H school enrichment program is to:
· Encourage long-term involvement in 4-H for enhanced positive youth development.
· Enhance the relationship between 4-H and the school system (public or private).
· Provide non-formal education to complement formal education, leading to better educated youth.
· Enhance the subject matter area being studied.
· Foster and promote enthusiasm and support for participation in 4-H programs, events, and activities.
Structure of a 4-H School Enrichment Experience
· Conducted during school hours in partnership with the classroom instructor.
· A minimum of six hours of programming.
· Engages youth in hands-on learning opportunities that support the school curriculum.
4-H School Enrichment Quality Standards
What does a quality experience look like?
· Delivered by 4-H staff, trained volunteers or teachers.
· A sequential and varied learning experience supporting the school curriculum.
· Youth are able to articulate that this is a 4-H sponsored project.
· An evaluation is completed by teachers and/or school participants.
Nebraska Extension - Thurston County
Stacey Keys, Extension Assistant, stacey.keys@unl.edu
Email: thurston-county@unl.edu
Website: thurston.unl.edu
Location: 415 Main Street, Pender, NE, United States
Phone: 402-385-6041
Facebook: https://www.facebook.com/UNLExtensionThurston/
Twitter: @UNLThurstonCty