Utilizing Mobile Devices
IN THE CLASSROOM
Remind is a tool that lets teacher send a text through a computer to the students phone. It allows the teacher to send a reminder of upcoming assignments, class being cancelled, or other class specific items without the student going onto the internet. Students cannot reply to these texts though
Top Hat takes advantage of the application side of mobile devices. It allows students to take quiz while in class over their smartphone. The teacher will release the quiz on the computer, and the student will get a notification about the quiz. This also can be used via computer as well, in case the student does not have access to a smartphone.
This also an application, but it is an application devoted to collaboration. Students can form groups and message back and forth through this application or the teacher can even be involved in the chats. This is also an application that can be used over the internet if student does not have access to a smartphone
-Increases communication with other students (65 percent)
Airdropping is the transfer of photos, videos, contacts, and other media through devices without texting or emailing. With assignments completed on a cell phone, small videos, photography, and et cetera. This will lessen technological difficulties with emailing and improve the amount of on time work. There would have to be a universal system to accommodate to IOS and android based devices.
With technology still advancing I thought it would be a good idea to explore some new ideas for future reference. One thing that is a growing industry is smart watches. A watch that has nearly the same capabilities of a smartphone. While not every student has a smart watch now, it will not be long until the majority do. Therefore, I think this is a technology to look into, one way to use them is as an answering tool like a cell phone, but the smart watch will make the answering of questions a little more convenient than a cell phone.