Creating a Story
Eng. Language Arts GAME Plan Lesson
Content Standards
Third Grade English Language Arts-Production and Distribution of Writing: # 6. With guidance and support from adults, use technology to produce and publish writing (using keyboarding skills) as well as to interact and collaborate with others.
NETS-S Standards
1. Creativity and Innovation
2. Communication and Collaboration
3. Technology Operations and Concepts
Instructional Objectives
Students will construct their own stories while collaborating with a partner by using the Story Maker game at rif.org.
Summary of Activities
Group the students into pairs and assign them to a computer to use a game called The Story Maker from rif.org. They will choose the setting and objects to be placed in the setting, then they will fill in the required blanks. After filling in the blanks, the pairs will write another five sentences that will conclude their stories. They will then print out their completed stories and read them aloud to the class.
Evaluation Plan
The students will print out their completed stories, and read them aloud to the class. They will then turn in their printed stories to the teacher. They must fill in every blank, and have at least five extra sentences that they created themselves. The sentences also need to be grammatically correct.
Justification for Technology
I chose this application because it is a good example of story structure and composition, it is simple to use, it’s easy to collaborate on, and is fun and interesting for children to use.