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DIGITAL EMBROIDERED
HISTORY
Embroidery is decorative needlework done on cloth (or different materials) hatched
needle and thread using different types of varying textures, thicknesses and colors.
The Romans called this work-Plumage Opus, given the similarity that had some of
this work with the feathers of birds. Another name was, Opus Phrygia-since traded all kinds of garments embroidered with the Phrygia's, who in turn brought from the east. At the tunics, for example, were called: Tunic, Toga Pict or Palmate besides being embroidered these painted drawings and similar to the leaves of palms or palmettos.
The yarns used over time are varied, in many cases were the same as
used for weaving silk, wool, linen. The colors of these were achieved with vegetable dyes. Apart from gold thread, silver and copper. King Attacks I of Pergola (third century BC) was the one who incorporated the gold thread embroidery, these works were called by the Romans Attalicus Amictus-o-Auriphrygium-often used various gems, rubies, emeralds, pearls, topaz,crystals of the rich and varied and all types of beads that enrich the embroidery and therefore demonstrating the power of majesty or who shone.
Today, this ancient craft is suitable for all kinds of garments and in an infinite variety of styles, materials and techniques that make it accessible to all consumers who appreciate the achieved with fantasy magic, good taste, needles and thread colors: this is the perfect combination embroidery.
WHAT IS EMBROIDERED?
Embroidery is an art which consists of the ornamentation of textile strands by means of a flexible surface. It is now possible to design a logo, any program using vector (dashes) or pixels (graphics) and transfer it to the memory of a team of Digital Embroidery. You can also take your design printed or scanned, the system integrates seamlessly.
DIGITAL EMBROIDERED
Embroidery designs are stitched with a computerized embroidery machine. These designs "are digitized" with embroidery software. May have different types of "fills" which add texture and design to embroidery. Almost all basic types of embroidery can be created with machine embroidery. These include: I applied, cord free, Cut work, Cross-stitch, photo stitch, and basic embroidery. This type of embroidery is associated most often with the sleeves of the business, gifts, clothing and equipment for commercial use.
WHAT IS Punch (Punching Guide)?
The strikeout is a digital embroidery technique. The process of this technique converts an image and simple vector preferably contained in an embroidery on a suitable material to the capacity of the output element used (embroiderer).
In the digital embroidery technique struck includes the data required for the use of appropriate colors, the journey time and the embroidery thread will have to choose each respective color and shape time and the way forward in embroidery.
For Digital Embroidery, the preliminary design is the silhouette edges. The application of inks, filling of shapes, called strikeout.
Digital Embroidery System, has a library with a variety of shapes and styles, which can be applied to the edges and filling, respectively.
When the surface is very large filling, used different materials: leather, fabric, acetate, vinyl, etc..
In a first process applies a simple embroidery external silhouette. The piece is removed and trimmed the excess. Then re-load the material to the embroidery unit and apply a wider stitch embroidery, which allows to set the fill to the fabric. In textile jargon, this whole process is known as a strikeout.
PROCESS FOR MAKING AN IMAGE PUNCH
First, scan the image
The image must have good resolution (depending on the capacity of your
pc and available space on your hard disk) to distinguish
Details of the sample is better to record the image with JPG extension
preference (show details more clearly).
Second: Scanning
Import the image or open, depending on which software strikeouts
is used.
Align the image Can also be
do this by clicking the right mouse button, then click on
A pop up appears properties of properties, we put
parameter you want and accept)
After analyzing the image well, we note the colors to
organized, we consider the colors that are involved, then
the least involved, I mean, first we must strike out the
colors that are repeated, then the least are repeated, then the
draw (in the latter, other penfriend first do the outline,
then the rest is a matter of taste which of the two cases fits
better puncher.
Third: Focusing the strikeout
Fourth: Recording.
ALSO IS AS FOLLOWS
1. You must have a physical sample of the design can be in a picture or a printed image.
2. Then proceeds to insert the image Wilcom program called WS-65 which are designed with embroidery.
3. Then proceeds to design considering the embroidery tools used
4. When finished design to computer image is removed and saved the embroidery file in the folder of a particular client.
5. Then proceeds to send the file to the embroidery machine, which is responsible for making embroidery work. You select the design that will work, we proceed to put the corresponding colors and colors that do not exist in the machine will be added in order to do an excellent job.
6. Then he proceeds to fluff the embroidery and when you have finished well despeluzado and order can be delivered to the customer.
RECOMMENDED PARAMETERS FOR EMBROIDERY:
Columns (satin):
Density: 0.36 mm.
Pull compensation (absolute) 5 mm.
Reinforcement: stitches at the edge of 2.5 mm in length and / or
zigzag, Density 2.5 mm.
Fillings (Tatami):
Density: 0.36 mm.
Stitch length: 5.5 mm.
Pull compensation (absolute) 4 mm.
Reinforcement: Tatami, Density 2.5 mm., LP.: 5 mm.
CHROMATIC SCALE
By integrating a computer and textile program, provides a table of color matching. A thread for each color tone.
In the local market, it has units of 8 heads, one for each tone. Larger teams may have 12, 16, 24 and 32 heads.
Teams work on a Production Line, coupled modularly, one beside the other. A production line can have 20 units. Each unit, in turn, has several heads, with the corresponding color tones, thus allowing for all combinations to achieve the tonal scale the customer needs. This technology achieves finished "photographic".
ADVANTAGES
Unlike stamping, which is done by mixing inks, the pattern has a better presentation, it assigns a value to the garment.
Embroidery lasts for much longer than the pattern. Each thread has its own tone and can dominate the global context. There are threads Gold, Silver, Bright and many more possibilities, which can even be combined.
Therefore, any design, it may be reproduced by Digital Embroidery. What's more you can improve it by applying metallic threads and sequins.
- Borda from 400 to 800 stitches per minute, up from 1200 to 1800 per minute.
DISADVANTAGES
* One of the disadvantages of embroidery is to convert digital designs in a format that is easy to sew.
* Detail of embroidery designs and patterns are difficult to scan and at some point the price of these embroideries is high and not feasible for most clothing and apparel companies.
* The time delays in which the embroidery is stitched design and sometimes hinder the speed at which the products are consumed.
* If the embroidery design output does not wish then all the money time and effort in designing embroidery and its application is wasted.
HISTORY
Embroidery is decorative needlework done on cloth (or different materials) hatched
needle and thread using different types of varying textures, thicknesses and colors.
The Romans called this work-Plumage Opus, given the similarity that had some of
this work with the feathers of birds. Another name was, Opus Phrygia-since traded all kinds of garments embroidered with the Phrygia's, who in turn brought from the east. At the tunics, for example, were called: Tunic, Toga Pict or Palmate besides being embroidered these painted drawings and similar to the leaves of palms or palmettos.
The yarns used over time are varied, in many cases were the same as
used for weaving silk, wool, linen. The colors of these were achieved with vegetable dyes. Apart from gold thread, silver and copper. King Attacks I of Pergola (third century BC) was the one who incorporated the gold thread embroidery, these works were called by the Romans Attalicus Amictus-o-Auriphrygium-often used various gems, rubies, emeralds, pearls, topaz,crystals of the rich and varied and all types of beads that enrich the embroidery and therefore demonstrating the power of majesty or who shone.
Today, this ancient craft is suitable for all kinds of garments and in an infinite variety of styles, materials and techniques that make it accessible to all consumers who appreciate the achieved with fantasy magic, good taste, needles and thread colors: this is the perfect combination embroidery.
WHAT IS EMBROIDERED?
Embroidery is an art which consists of the ornamentation of textile strands by means of a flexible surface. It is now possible to design a logo, any program using vector (dashes) or pixels (graphics) and transfer it to the memory of a team of Digital Embroidery. You can also take your design printed or scanned, the system integrates seamlessly.
DIGITAL EMBROIDERED
Embroidery designs are stitched with a computerized embroidery machine. These designs "are digitized" with embroidery software. May have different types of "fills" which add texture and design to embroidery. Almost all basic types of embroidery can be created with machine embroidery. These include: I applied, cord free, Cut work, Cross-stitch, photo stitch, and basic embroidery. This type of embroidery is associated most often with the sleeves of the business, gifts, clothing and equipment for commercial use.
WHAT IS Punch (Punching Guide)?
The strikeout is a digital embroidery technique. The process of this technique converts an image and simple vector preferably contained in an embroidery on a suitable material to the capacity of the output element used (embroiderer).
In the digital embroidery technique struck includes the data required for the use of appropriate colors, the journey time and the embroidery thread will have to choose each respective color and shape time and the way forward in embroidery.
For Digital Embroidery, the preliminary design is the silhouette edges. The application of inks, filling of shapes, called strikeout.
Digital Embroidery System, has a library with a variety of shapes and styles, which can be applied to the edges and filling, respectively.
When the surface is very large filling, used different materials: leather, fabric, acetate, vinyl, etc..
In a first process applies a simple embroidery external silhouette. The piece is removed and trimmed the excess. Then re-load the material to the embroidery unit and apply a wider stitch embroidery, which allows to set the fill to the fabric. In textile jargon, this whole process is known as a strikeout.
PROCESS FOR MAKING AN IMAGE PUNCH
First, scan the image
The image must have good resolution (depending on the capacity of your
pc and available space on your hard disk) to distinguish
Details of the sample is better to record the image with JPG extension
preference (show details more clearly).
Second: Scanning
Import the image or open, depending on which software strikeouts
is used.
Align the image Can also be
do this by clicking the right mouse button, then click on
A pop up appears properties of properties, we put
parameter you want and accept)
After analyzing the image well, we note the colors to
organized, we consider the colors that are involved, then
the least involved, I mean, first we must strike out the
colors that are repeated, then the least are repeated, then the
draw (in the latter, other penfriend first do the outline,
then the rest is a matter of taste which of the two cases fits
better puncher.
Third: Focusing the strikeout
Fourth: Recording.
ALSO IS AS FOLLOWS
1. You must have a physical sample of the design can be in a picture or a printed image.
2. Then proceeds to insert the image Wilcom program called WS-65 which are designed with embroidery.
3. Then proceeds to design considering the embroidery tools used
4. When finished design to computer image is removed and saved the embroidery file in the folder of a particular client.
5. Then proceeds to send the file to the embroidery machine, which is responsible for making embroidery work. You select the design that will work, we proceed to put the corresponding colors and colors that do not exist in the machine will be added in order to do an excellent job.
6. Then he proceeds to fluff the embroidery and when you have finished well despeluzado and order can be delivered to the customer.
RECOMMENDED PARAMETERS FOR EMBROIDERY:
Columns (satin):
Density: 0.36 mm.
Pull compensation (absolute) 5 mm.
Reinforcement: stitches at the edge of 2.5 mm in length and / or
zigzag, Density 2.5 mm.
Fillings (Tatami):
Density: 0.36 mm.
Stitch length: 5.5 mm.
Pull compensation (absolute) 4 mm.
Reinforcement: Tatami, Density 2.5 mm., LP.: 5 mm.
CHROMATIC SCALE
By integrating a computer and textile program, provides a table of color matching. A thread for each color tone.
In the local market, it has units of 8 heads, one for each tone. Larger teams may have 12, 16, 24 and 32 heads.
Teams work on a Production Line, coupled modularly, one beside the other. A production line can have 20 units. Each unit, in turn, has several heads, with the corresponding color tones, thus allowing for all combinations to achieve the tonal scale the customer needs. This technology achieves finished "photographic".
ADVANTAGES
Unlike stamping, which is done by mixing inks, the pattern has a better presentation, it assigns a value to the garment.
Embroidery lasts for much longer than the pattern. Each thread has its own tone and can dominate the global context. There are threads Gold, Silver, Bright and many more possibilities, which can even be combined.
Therefore, any design, it may be reproduced by Digital Embroidery. What's more you can improve it by applying metallic threads and sequins.
- Borda from 400 to 800 stitches per minute, up from 1200 to 1800 per minute.
DISADVANTAGES
* One of the disadvantages of embroidery is to convert digital designs in a format that is easy to sew.
* Detail of embroidery designs and patterns are difficult to scan and at some point the price of these embroideries is high and not feasible for most clothing and apparel companies.
* The time delays in which the embroidery is stitched design and sometimes hinder the speed at which the products are consumed.
* If the embroidery design output does not wish then all the money time and effort in designing embroidery and its application is wasted.