Freestyle Wrestling

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Freestyle wrestling is a style of amateur wrestling that is practiced throughout the world.

Today I will be informing you on equipment, benefits, injuries/infections, points, moves, and how to properly and respectfully win.

WRESTLING GEAR

Wrestling Benefits

There are many benefits you can receive from doing wrestling. Wrestling helps u stay in shape and teaches you discipline. Anyone can do it, Mental skills, total body workout, cardiovascular, increased endurance, helps maintain proper nutrition, and burns lots of calories. There are plenty of benefits awarded to the wrestlers who dedicate themselves to the sport. It’s obvious that wrestling develops a physically strong base, but it also teaches lessons that can be translated into other aspects of life once a wrestler’s career is over.

Infections/Injuries

Points

  1. Takedown = 2 Pts. From the neutral position, when one wrestler takes the other wrestler down to the mat and controls him from the top, a takedown is scored – 2 Pts.
  2. Reversal = 2 Pts. When a wrestler is on the bottom in the referee’s position and reverses his opponent to the top in the referees position, a reversal is scored – 2 Pts.
  3. Escape = 1 Pt. When a wrestler is on the bottom in the referee’s position and escapes to the neutral position without reversing the top man, an escape is scored – 1 Pt.
  4. Near Fall (back points/exposure) = 2 Pts. When the bottom wrestler has his back exposed to the mat on an angle of 45 degrees or less for a count of at least 2 seconds, but less than 5 seconds, a 2 Pt. near fall is scored.
  5. Near Fall (back points/exposure) = 3 Pts. When the bottom wrestler has his back exposed to the mat on an angle of 45 degrees or less for a count of 5 seconds or more a 3 Pt. near fall is scored.
  6. Penalty Points can be awarded to the opponent of the wrestler in violation of certain rules and conduct. The following is a list of commonly awarded penalty points.
    • Stalling (one or both wrestlers not initiating action or one wrestler being totally defensive and backing away from opponent) – Initially a warning, followed by penalty of 1 Pt., with each additional incident incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
    • False Start/Illegal Start Position (starting before the whistle blows, top or bottom wrestler not aligned in the proper referee's position) – 2 warnings, followed by 1 Pt. penalties for each additional incident – No Disqualification.
    • Clasping (top wrestler clasping hands together without having the bottom wrestler on his back) – Immediate 1 Pt. penalty. Each additional incident is followed by incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
    • Illegal Holds (full nelson, figure 4 the body, scissor the head, headlock without the opponent's arm, etc.) – Immediate 1 Pt. penalty. Each additional incident is followed by incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
    • Technical Violations (grasping uniform/headgear, improper equipment (i.e. no headgear), fleeing the mat, unsportsmanlike conduct, unnecessary roughness) – Immediate 1 Pt. penalty. Each additional incident is followed by incurring penalties of 1 Pt. – 2 Pts. – 2 Pts. – Disqualification.
    • Cause for Ejection Penalties – Gross misconduct, slamming or any illegal move that injures an opponent. That injury defaults the match.
  7. Overtime Scoring – A winner must be declared in all individual matches. If a match is tied at the end of regulation, the following overtime scoring system is used in order, until a winner is declared.
    • 1 minute sudden death period (first person to score wins).
    • Two 30 second tie breakers (wrestlers swap referee’s positions). If match is still tied, it goes to a ride-out.
    • 30 second ride-out (wrestler who scored first has the choice in referee’s position). If wrestler escapes from bottom position, he wins. If he is ridden-out for the 30 seconds, he loses.
  8. Team Scoring System – A wrestling team scores points via the results of individual wrestler’s matches.
    • 6 Pts. – Wrestler wins by pin or forfeit, injury default, disqualification of the opponent.
    • 5 Pts. – Wrestler wins by technical fall (lead of 15 Pts. during the match)
    • 4 Pts. – Wrestler wins by major decision (point spread of between 8 and 14 pts.).
    • 3 Pts. – Wrestler wins by regular decision (7 points or less)

WRESTLING MOVES

How to Properly and Respectfully Win