Five Educational Apps

Educational apps for use in K-12 settings.


The University of Alberta requires the EDU 210 students to create an online flyer which presents five different mobile learning apps that could be useful in a K-12 setting. Below you will find the five apps I chose to explore for module 9.


Evernote is an innovative online note taking app which could benefit both students and teachers in the classroom. Evernote is an app that lets users collect all of their documents on one platform and can be accessed from any device. This would be primarily beneficial for those people who have trouble staying organized as each one of their subjects can be subdivided and people wouldn't have to worry about their notes ever getting lost. Evernote also integrates audio and sketching for alternative note taking methods which helps to accommodate all types of learners and note takers.

In a K-12 setting, students could use Evernote as an alternative means of note taking and depending on the student, he/she could be able to type faster which would allow for more efficient note taking. Also if another student had missed class that day or wasn't able to take notes, they could ask a peer to share their notes taken on Evernote, and without having to handwrite another copy, that student would get the notes instantly and would no longer be behind.

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Haiku Deck

Haiku Deck is an app which users can create their very own presentations similar to a powerpoint or keynote application. However the benefit of using Haiku Deck is that it is completely free for all users which typically can be a hurdle for many people as they have to buy a specific software in advance. It can be accessed from various devices and with its variety of templates, it proves to be a seamless presentation generator. Not only that, Haiku Deck also has the ability of making personalized charts and graphs for all of its users.

Because both teachers and students both share the need of creating different presentations, Haiku Deck proves to be a beneficial mobile learning app in a K-12 setting.

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Elevate is an mobile learning app which is primarily used for brain exercises. Elevate can be accessed on a variety of devices and through a number of games, users are able to develop their listening, speaking, writing and reading skills. Elevate allows for its users to choose from any subject they wish to study and then users are introduced to a number of games that will help them develop their knowledge on that particular subject area.

Elevate is intended for everyone at all ages but has been proven to be primarily beneficial for those people who struggle in school or those who can't seem to grasp concepts as easily. This could be very beneficial in a school setting as students could spend time both inside and outside the classroom, working on whichever subject they need more practice on. Also, the fact that students "advance" throughout the app after they complete each game would help keep them engaged and give them something to work towards.

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Study blue

Study Blue is an online mobile learning app which provides users with a new and innovative flash card generator. This mobile app interconnects the teacher and student with so much efficiency because the teacher now has the ability to create flash cards both in and out of the classroom and he/she is able to share these cards with her class through Study Blue. This makes studying and making study tools much less intimidating for both the teacher and student. Not only that, but students also have the ability to create something of a community within Study Blue with other classmates and thus they are able to share their own flash cards with one another for extra help. It is very beneficial as students are now able to study on the go simply through this app. Study Blue has the ability to send notifications when a user receives a new set of flash cards from either a peer or the teacher and you can customize the app to send you reminders for when you need to study. This app also has a search feature where students can look up various subjects and within those subjects they will find a library of flashcards. This app could be useful for many grades within K-12 but primarily will benefit the grades where studying becomes very crucial.

An example of how Study Blue could be used in a K-12 setting would be if a student needed to study for an exam but left his/her notes at home, that issue could be fixed with the mobile learning app such as Study Blue. This way, regardless of whichever device they brought with them they could access those flashcards at anytime and could collaborate with other students through the sharing of flashcards.

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Blackboard is an LMS (learning mobile system) that can be accessed on a variety of devices and is beneficial for both the teacher and student. Blackboard allows users to keep themselves updated on all of their courses and connect with both their peers and teachers. Blackboard allows students to collaborate with one another and track their progression throughout their courses on one platform. Blackboard can aid in student discussion and can also facilitate the completion and submission of student assignments which was previously only possible in a face to face scenario. Blackboard is useful for so many reasons and it has made learning and teaching so much easier since its integration into K-12 settings.

LMS systems are very beneficial and have proven to be useful in school settings. If students aren't able to attend class for whatever reason they are still able to participate through Blackboard. They could compete assignments, finish readings, participate in discussions etc.

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About the author

This flyer was made by Maggie Lawrence, a student at the University of Alberta for the EDU 210 program.