- Wearable technology is being incorporated into sports by the use of putting sensors into the players clothing to be able to determine maybe how fast a player is, how strong, if their feet are moving in a synchronized speed with each other. By the coaches and trainers being able to do this now it is helpful for them to get accurate information about how a player is performing.
- Developers also made a watch that you can wear to help with your health. They do this by having apps on it just like a smartphone may have and then the user can select them and the apps can tell the user about their health and other things that may be useful to them.
- After a study done asking peoples opinion on wearable technology these are the outcomes. Worldwide wearable sales are predicted to reach $53.2 billion by 2019 (compared to an expected $4.5 billion in wearables sales in 2014).A full 82 percent of respondents are concerned wearables will invade their privacy – 86 percent are worried about data security breaches.
Pros of Wearable Technology
Cloud-enabled headgear, technology such as smart watches, wearable cameras and fitness monitors are being recognized for capabilities to enhance people’s lives.
Wearable technologies are being portrayed as the biggest trend since tablet computing.
Wearable technology can be used to create more efficient processes for team members.
Warehouse workers can utilize digital eyewear to streamline order fulfillment and limit returns.
Medical professionals might be able to use a wearable monitoring devise to detect fatigue and let them know when it is time to rest.
Wearable technology increased workplace productivity, improved safety, and greater overall organizational efficiency are some of the potential benefits of wearables
Wearable Technology Impact
Employees were generally positive about wearables. Only five per cent of participants were resistant to wearing them. However, one major concern was the impact of security. Fifty-nine per cent were worried about this.According to a Vanson Bourne survey of 300 IT decision makers in the UK, 29 per cent of UK businesses have some form of wearable technology project in practice. The main reasons for such projects are employee well-being, instant access to important information, and improved customer service.
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