Digital Sandbox
Starts January 11th!
Dig Into Tech
Come explore digital tools that can be integrated into your curriculum. Pedagogy of tech tools will be highly emphasized to garner purposeful and impactful integration.
______________________________________________________________________________________________
Wednesday, January 11th - First Session - {3:30 - 4:00ish}
Room 101 - PAC HS/Ms
Open to anyone who is interested in filling their digital toolbox. Come to the sessions that interest you. Sessions will run every Wednesday - January 11th - April 19th.
You DON'T have to take the class for credit to attend!
Guaranteed to get you thinking about classroom integration!
_________________________________________________________
You're Going On A GooseChase! - Session One: Gamification
The gamification of learning is an educational approach to motivate students to learn by using game design and game elements in learning environments. The goal is to maximize enjoyment and engagement through capturing the interest of learners and inspiring them to continue learning.
Gamification has tremendous potential in educational spaces. How can we use it to deliver truly meaningful experiences to students?
Credit Hours - 1
Type of Credit - Licensure Renewal
Requirements:
3:30 - 4:00
Attend 10 out of the 15 sessions offered
Submit 5 lessons where the tech tools are being integrated
Final Reflection