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Training Activities
What Technology Application TEKS would this cover?
(1) Creativity and innovation. The student uses creative thinking and innovative processes to construct knowledge and develop digital products. The student is expected to:
1A. create original products using a variety of resources;
(2) Communication and collaboration. The student collaborates and communicates both locally and globally using digital tools and resources to reinforce and promote learning. The student is expected to:
2A. draft, edit, and publish products in different media individually and collaboratively;
2B. use font attributes, color, white space, and graphics to ensure that products are appropriate for multiple communication media, including monitor display, web, and print;
2E. evaluate the product for relevance to the assignment or task; and
2F. perform basic software application functions, including opening applications and creating, modifying, printing, and saving files.
(4) Critical thinking, problem solving, and decision making. The student researches and evaluates projects using digital tools and resources. The student is expected to:
4B. collect, analyze, and represent data to solve problems using tools such as word processing, databases, spreadsheets, graphic organizers, charts, multimedia, simulations, models, and programming languages;
4C. evaluate student-created products through self and peer review for relevance to the assignment or task; and
(5) Digital citizenship. The student practices safe, responsible, legal, and ethical behavior while using digital tools and resources. The student is expected to:
5A. adhere to acceptable use policies reflecting positive social behavior in the digital environment;
5B. respect the intellectual property of others;
5C. abide by copyright law and the Fair Use Guidelines for Educational Multimedia;
5D. protect and honor the individual privacy of oneself and others;
5E. follow the rules of digital etiquette;
5F. practice safe, legal, and responsible use of information and technology; and
5G. comply with fair use guidelines and digital safety rules.
(6) Technology operations and concepts. The student demonstrates knowledge and appropriate use of technology systems, concepts, and operations. The student is expected to:
6A. demonstrate an understanding of technology concepts, including terminology for the use of operating systems, network systems, virtual systems, and learning systems appropriate for Grades 3-5 learning;
6B. manipulate files using appropriate naming conventions; file management, including folder structures and tagging; and file conversions;
6C. navigate systems and applications accessing peripherals both locally and remotely;
6D. troubleshoot minor technical problems with hardware and software using available resources such as online help and knowledge bases; and
6E. use proper touch keyboarding techniques and ergonomic strategies such as correct hand and body positions and smooth and rhythmic keystrokes.
1A. create original products using a variety of resources;
(2) Communication and collaboration. The student collaborates and communicates both locally and globally using digital tools and resources to reinforce and promote learning. The student is expected to:
2A. draft, edit, and publish products in different media individually and collaboratively;
2B. use font attributes, color, white space, and graphics to ensure that products are appropriate for multiple communication media, including monitor display, web, and print;
2E. evaluate the product for relevance to the assignment or task; and
2F. perform basic software application functions, including opening applications and creating, modifying, printing, and saving files.
(4) Critical thinking, problem solving, and decision making. The student researches and evaluates projects using digital tools and resources. The student is expected to:
4B. collect, analyze, and represent data to solve problems using tools such as word processing, databases, spreadsheets, graphic organizers, charts, multimedia, simulations, models, and programming languages;
4C. evaluate student-created products through self and peer review for relevance to the assignment or task; and
(5) Digital citizenship. The student practices safe, responsible, legal, and ethical behavior while using digital tools and resources. The student is expected to:
5A. adhere to acceptable use policies reflecting positive social behavior in the digital environment;
5B. respect the intellectual property of others;
5C. abide by copyright law and the Fair Use Guidelines for Educational Multimedia;
5D. protect and honor the individual privacy of oneself and others;
5E. follow the rules of digital etiquette;
5F. practice safe, legal, and responsible use of information and technology; and
5G. comply with fair use guidelines and digital safety rules.
(6) Technology operations and concepts. The student demonstrates knowledge and appropriate use of technology systems, concepts, and operations. The student is expected to:
6A. demonstrate an understanding of technology concepts, including terminology for the use of operating systems, network systems, virtual systems, and learning systems appropriate for Grades 3-5 learning;
6B. manipulate files using appropriate naming conventions; file management, including folder structures and tagging; and file conversions;
6C. navigate systems and applications accessing peripherals both locally and remotely;
6D. troubleshoot minor technical problems with hardware and software using available resources such as online help and knowledge bases; and
6E. use proper touch keyboarding techniques and ergonomic strategies such as correct hand and body positions and smooth and rhythmic keystrokes.