Create + Collaborate = Common Core

Summer Refresher 2014

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Toolbox and Project ideas

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This is simply a toolbox...a few examples created by elementary students in response to a project or assignment. These are not the final outcome of a project. They were used to gauge excitement, spark exploration, ignite conversations, join collaborative groups, and to start the process of finding answers to student questions. Remember that technology is simply a tool but it is not the learning objective.

Vocaroo is a very simple voice recording tech tool! It's free and no account is needed. It allows you to create audio recordings without installing software. After you are happy with the recording, you can publish, embed, or download it instantly. You can also create a QR code that links to the recording with the click of a button.
Feel free to use this past presentation on QR Codes. It includes directions and more ideas for using the little black and white squares!

Digital Portfolios

All students in grades 3-5 created a "Digital Portfolio" to house their Art, Technology, Writing, Music, and Chinese work. Students use a variety of apps and web tools in order to display their work.

Weebly for Education is free for educators and is a simple way to create classroom websites, student digital portfolios, and websites for projects. It is a drag & drop website editor and easy to use with students of all ages. Weebly allows you to protect the environment for students to express themselves while using a variety of multimedia features.

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30hands is a fun app that can be used for digital storytelling and so much more! Students or teachers can create stories or presentations based on photos or images and then narrate. The presentation is then stored on the 30hands Learning website and can be embedded into other works or downloaded. This tool has so many amazing features and is an all day presentation alone! Check it out.

30 Hands - Additional Resources:

30hands Google Doc Great resource guide and additional lesson plans!

Thinglink is my favorite tool for making images interactive! You can download the free app or use it online. Take (or upload) any photo. Click anywhere to add a bullseye. Students can either add text to each point, a link, or even take a video. All images are stored on the cloud. You can share by email, embed, or hyperlink to URL.

Thinglink - Additional Resources

75 Ways to Use Thinglink in the Classroom


  • Free upgrade account for teachers.
  • Students under 13 must have parent/guardian consent.

This is an easy way to create a professional looking guide! It is web based as well as an app. This example is a third grade class publishing their expository writing (how to).
Screenchomp is a free whiteboard app. It records touchscreen interactions along with your audio. When complete, you share your recording to Screenchomp.com in return for a shortened URL.
Popplet is a "mind map" tool that lets students organize their ideas. Can be used on mobile devices as well as web based.
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Popplet - Additional Resources

Tellagami is a mobile app that lets you create and share a quick animated Gami video. Gamis can be shared on Facebook, Twitter or sent as a text or email.
Take (or upload) a photo. Draw a line for the mouth. Record! Share! This is a free app to turn pictures into talking pictures. Recordings can be up to 30 seconds long and finished products can be saved onto your camera roll or to your YouTube channel. ChatterPix Kids is the same app without the sharing features.
Made with ChatterPix by Duck Duck Moose
Made with ChatterPix by Duck Duck Moose
Made with ChatterPix by Duck Duck Moose

ChatterPix- Additional Resources

Blabberize is a similar web tool. It requires a login in order to save.

Two other fun apps are Face Talk HD and iFun Face

More ChatterPix Lesson Ideas:


  • animal
  • biographies/explorers/settlers historical figures
  • vocabulary words
  • monologue as a character
  • poetry
  • water cycle
Knovio is a free, online presentation tool that allows you to bring Power Point presentations to life. For this project, first grade students used PebbleGo to research penguins. With the help of a 4th grade buddy, they used Keynote to organize their penguin research and inserted corresponding photos using Creatvie Commons. The buddies helped upload the slides into Knovio and the first graders added narration over the photos.

Storybird and 30hands SMASH

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After publishing their Story Bird, students took a screen capture of each page and saved the photos in the camera roll. They uploaded the photos into 30hands and added narration to create a digital book. View Example
Photo Mapo is an iPad app that allows you to add photos to maps. There are many different templates to choose from. You can either use the location services to tag places or type in the address. For this project, students created a postcard showing different battlefields they were researching during Social Studies. They located the landmark, imported a photo from KYVL, and saved the photo into the Pic Collage app to add text and save to the camera roll.
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Photo Mapo, Pic Collage & Thinglink - App Smash

In order to publish the project, and to take it a step further, students loaded their photo into Thinglink (described above). They added text, photos, and YouTube videos to make the photo interactive.

Photo Mapo Additional Resources

QR Codes & Photostory

Fonteyn

Common Core Standards (to name just a few) that I am asked to help with daily. I reach into my digital toolbox above to save the day!

  • New technologies have broadened and expanded the role that speaking and listening play in acquiring and sharing knowledge and have tightened their link to other forms of communication. Digital texts confront students with the potential for continually updated content and dynamically changing combinations of words, graphics, images, hyperlinks, and embedded video and audio.
  • CCSS.ELA-Literacy.RF.1.4b Read grade-level text orally with accuracy, appropriate rate, and expression on successive readings. (Reading Foundational Skills)
  • CCSS.ELA-Literacy.W.K.6 With guidance and support from adults, explore a variety of digital tools to produce and publish writing, including in collaboration with peers.
  • CCSS.ELA-Literacy.W.1.6 With guidance and support from adults, use a variety of digital tools to produce and publish writing, including in collaboration with peers.
  • CCSS.ELA-Literacy.W.1.7 Participate in shared research and writing projects (e.g., explore a number of “how-to” books on a given topic and use them to write a sequence of instructions).
  • CCSS.ELA-Literacy.W.2.6 With guidance and support from adults, use a variety of digital tools to produce and publish writing, including in collaboration with peers.
  • CCSS.ELA-Literacy.W.3.6 With guidance and support from adults, use technology to produce and publish writing (using keyboarding skills) as well as to interact and collaborate with others.
  • CCSS.ELA-Literacy.W.11-12.6 Use technology, including the Internet, to produce, publish, and update individual or shared writing products in response to ongoing feedback, including new arguments or information.
  • CCSS.ELA-Literacy.RL.2.10 By the end of the year, read and comprehend literature, including stories and poetry, in the grades 2–3 text complexity band proficiently, with scaffolding as needed at the high end of the range.
  • CCSS.ELA-Literacy.SL.5.5 Include multimedia components (e.g., graphics, sound) and visual displays in presentations when appropriate to enhance the development of main ideas or themes.
  • CCSS.ELA-Literacy.W.5.6 With some guidance and support from adults, use technology, including the Internet, to produce and publish writing as well as to interact and collaborate with others; demonstrate sufficient command of keyboarding skills to type a minimum of two pages in a single sitting.
  • CCSS.ELA-Literacy.RL.5.7 Analyze how visual and multimedia elements contribute to the meaning, tone, or beauty of a text (e.g., graphic novel, multimedia presentation of fiction, folktale, myth, poem).
  • CCSS.ELA-Literacy.W.8.6 Use technology, including the Internet, to produce and publish writing and present the relationships between information and ideas efficiently as well as to interact and collaborate with others.