Development Of Video Games
Gabriel Murphy
Poem (with fact of course) Artifact #1
player 2 is already down,
player 3 is almost set,
and four is out.
155 million in America,
the numbers are super hysterical,
We may be strange,
but we love our games.
Poem meaning
Mixed Gaming Controller (Artifact #2)
Definition of Game Development (Artifact #3)
THE BEGINNING
Companies with Big Roles
Atari
Nintendo
Originally made to produce hand made Hanfuda cards in Japan, it evolved into the video game/console giant we know to this day. In fact, it is the largest company in the industry, when it comes to sheer revenue alone. This company went through many, MANY changes in products it sold before it finally got here. First it sold cards, then toys, then vacuums, then the games we all know today.
In 1972, the first commercially available video, the Magnavox Odyssey, had a light gun accessory, the Shooting Gallery. This was the first involvement of Nintendo in video games. According to Martin Picard in the International Journal of Computer Game Research: "in 1971, Nintendo had -- even before the marketing of the first home console in the United States -- an alliance with the American pioneer Magnavox to develop and produce optoelectronic guns for the Odyssey (released in 1972), since it was similar to what Nintendo was able to offer in the Japanese toy market in 1970s".
Game and Watch or G&W is a line of handheld electronic games produced by Nintendo from 1980 to 1991. Created by game designer Gunpei Yokoi, each Game & Watch features a single game to be played on an LCD screen in addition to a clock and/or an alarm. It was the earliest Nintendo product to garner major success, with 43.4 million units sold worldwide. Nintendo sucessfully become one of the largest companies internationally in the industry by smart business choices and good moves.
PlayStation
Xbox or Microsoft
The original Xbox was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe. It was Microsoft's first step into the gaming console market
The Xbox 360 was released as the successor of the original Xbox in November 2005, competing with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles. As of June 30, 2013, 78.2 million Xbox 360 consoles have been sold worldwide
The Xbox One was released on November 22, 2013 in North America, as the successor of the Xbox 360. The Xbox One competes with Sony's PlayStation 4 and Nintendo's Wii U as part of the eighth generation of video game consoles.
Xbox Live was a feature put on the Xbox market place as way for Microsoft to gain money off of players online. Players can buy memberships to Xbox live, ($60 a year) and be able to play an unlimited amount with other people online.
Xbox Kinect something Microsoft sold as an addition to the Xbox. It contained a camera, registering movements of players. It could even pic up audial commands,