Digital Literacy Resources

A resource compiled and shared by Jesse Maine at PASCD 2015

The Voice of the Active Learner - Education From a Digital Native's Perspective

Policy


  • Bosco, J. (2013, April 4). Rethinking Acceptable Use Policies to Enable Digital Learning: A Guide for School Districts.



Curriculum Building


  • Mobile Safe Matrix offers lesson objectives and teaching strategies that accompany the cellphone smart games.



  • Digital Skills Matrix - Provides an outline of essential digital skills with a learning progression between grade levels k-12. This resource was collaboratively created within IU12 and shared by Ben Smith (Red Lion Area SD) and Jared Mader (Lincoln IU #12) at PETE & C 2015. Check out thier resource page for more at edTechInovators.com



  • Graphite is a free platform from Common Sense Education that saves you time by making it easy to discover the best apps, games, and websites for your classroom.

Teacher and Parent Education

  • Ready to get started with Common Sense Media’s Digital Citizenship Curriculum? Click here for PD opportunities designed specifically around the lessons.


  • The Digizen website provides information for educators, parents, carers, and young people.


Game Based Learning Environments (GBL)


  • Students in grades 3-5 can earn their Digital Passport using Common Sense Media’s award-winning suite of games that help students learn the foundation of digital citizenship.


  • Digital Compass. provides a gaming environment where students in grades 6-8 can explore digital dilemmas and practice decision-making without risking their real-world reputations.


  • Digital Bytes teaches teens digital citizenship through student-directed, media-rich activities that tackle real-world dilemmas.

Articles & Books