GT LEAD

LEARNING EXPERIENCES FOR ACADEMIC DISCOVERIES

UPCOMING REFERRAL /TESTING - KINDERGARTEN & 5TH

Starting Monday, November 30th, Kindergarten and 5th Grade parents can begin referring their children for GT testing, by clicking on this link: http://bit.ly/2rtZzFv


To view Google Slides Parent Information click on this link: http://bit.ly/2rtZzFv


Referral window for testing for GT Services and/or ASPIRE Academy:

Nov. 30th through Dec. 11th.


Testing window for GT services and/or the ASPIRE Academy: Jan. 7th through Jan. 22nd


**Information regarding Grades 1-4 testing will come out in January.

5TH GRADE - CHANGE

Fifth Grade students completed their study of leadership. Our theme for this grade is CHANGE, and we are always looking at how this year will affect next year in 6th Grade. Students reflected on their own strengths/ growth and future goals for middle school, high school, college choices, and future careers. They learned that the habits they are forming this year will impact their futures, and we brainstormed goals to help us get through this difficult year. You can ask your child about the leader he/she chose to study and what he/she learned about leadership. You might ask to see your child's work below that is in Seesaw or their Google Drive GT folder:



  • Mind-mapping with a YET
  • Yertle the Turtle, by Dr. Seuss (positive/negative leadership)
  • Mini-Research on a Leader (Mandela, Gandhi, Churchill, MLK, Lincoln)
  • Summary Slides on Leader and 6 Word Memoir about one's chosen leader


Lastly, for a change in pace, students began a study on Geometric Wonders. They designed their own tessellation pieces and began to create a tessellation pattern, adding creative details. When they return from the break, they will continue to learn about artists who use spatial reasoning and mathematical concepts in their artwork.

Designing Tessellations

Example Below Shared With Students

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1ST GRADE - CONTRIBUTION

First Graders have been learning about shapes that are in their world, at school and at home. They have also been exposed to some new math vocabulary, like quadrilaterals and vertices. They also learned about the triangle being the strongest shape and that it is used in designing bridges. Below you see students moving form station to station and making discoveries.
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3RD GRADE - POWER

Break Out Room

Students participated in a digital break out room. Students had to tackle math problems that involved multiplication and figuring out area to break codes and eventually break free from our digital challenge.


Students also completed their 3D creations out of common supplies, and then, they created titles for them. From their two word titles, they brainstormed words that started with the first letter of each word in the title. We learned about Alliteration and listened to an alliteration story, One Smug Slug. Lastly, students attempted to write their own alliteration stories about their 3D Creations.

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2ND GRADE - SYSTEMS

Names on the Back

We focus on the importance of questioning in the second grade, and we have developed a system of "process of elimination" in how we ask those questions. They are learning to eliminate groups of ideas with such questions like:


  • Is it living?
  • Is it a toy, or can you play with it?
  • Is it electronic?
  • Is it edible?
  • Is it a liquid?



Leading up to Halloween, each student had name related to this event on put on his/her back. The goal of this challenge was to come up with questions that describe the name in order to get yes or no responses. Once they narrowed down the possibilities, then they could ask a specific question guessing their object. They stayed 6 feet apart, while the outside circle of students stayed in their spots and the inside circle of students rotated from person to person to ask each other questions.

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We love it when this happens!

Students at time love an activity that we do in class to the point where it continues at home. One student loved learning about systems created his own game systems with sticks, paper, and a cardboard box. He modeled this after a video game.


This second grade group as a whole loves learning, and they are great supporters of each other.

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4TH GRADE - EXPLORATIONS

Fourth Graders learned about SCAMPER, a creativity tool used to generate ideas for new products and services encouraging you think about how you could improve existing ones.

The acronym stands for:


S - Substitute

C- Combine

A - Adapt (fix a problem)

M - Maximize or Minimize

P - Put to another use

E - Elaborate or Eliminate

R - Reverse or Rearrange


We reviewed some items that had already been SCAMPERed to sell more of a product, such as paper plates. With this mindset, students started SCAMPERing a pumpkin patch that was in need of selling more pumpkins and making a profit. Before Halloween, students brainstormed in Webex breakout rooms, and each team came up with an idea. Then separately, students created their own drawing or plan of what it would look like and came up with details. Next, we all learned about commercials, and how they are designed with the following in mind: ethos (ethical), Pathos (emotional, passion) or logos (statistics or expert opinions). Students then picked one approach and created a story board (script) for their individual commercials. Lastly, they uploaded these into Seesaw and reflected on their own performances/work. After the break, students will upload their commercials to our class blog and give positive feedback to each other.

Getting into the Spirit of Pajama Day!

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