Character Texturing and Rendering
By Tara Tote
Base Mesh Renders
Pre Visualization Play-blast
This presentation of my character is to show the intensity of the scene and the character. She is a tight rope walker so the main focus is on her and it is to appear as though she is balancing. The main focus with this camera movement is my character because she is going to be the main focus with 4 spotlights on her, most of the surrounding area will be black.
female character1
Colour Pallets
The colours you see here are the ones that are going to set the mood with the colours of lights, it is showing the colours that are going to accent the colours of the outfit. The colours I have chosen are bright and exotic and thats exactly what I want my character to be. Some of the chosen colours here will also be put into the make up of the character to make it pop even more. All in all, the background of my scene is a rather dark one so with the help of these colours you won't lose the character and it will really contrast the two.
Light 1
This light specifically is to show the use of different coloured spotlights, which is what I will be using in my scene.
Light 2
I like how the multiple spotlights drag your eyes from the top of the lights down to the main focal point of the centre stage.
Light 3
These lights specifically have a softer glow to them that slowly fade out. These lights specifically I hope to use for accents and maybe the main one as well so it doesn't over power the entire scene.
Texture Examples
Blue fabric
Not only do I love the colour of the fabric but it is an elastic fabric so I was hoping to use this for her swim cap that my character will be wearing.
TuTu Texture
This exotic fabric will be the inspiration for the tutu my character is wearing.
Spandex
This colour I chose because it is amazing and its bright and it should capture the audiences attention. The material itself is spandex which is perfect for the body suit that the character will be wearing.
Red Rubber
This rubber texture is bright, vibrant and fun. This is going to be used for the boots she wears when walking the tight rope.
Black Rubber
This is not as shiny as the other rubber texture I have but I did want this one to be a little dimmer and I am hoping to add some shine with making it in a blinn. This texture is going to be used for the gloves because I don't really want the focal point on the hands.
Final Render
Tight Rope Walker
Reflection
The piece I believe turned out almost perfectly and extremely close to how I pictured it would look. The model herself is in a tight suit with a black stripe going down the side and is supposed to have the latex and rubber look to it. Her boots turned out rubbery and red which was the main point i really wanted to focus on her boots, and her gloves are a black rubber so they are a little more simplistic. The tutu was supposed to be a more exotic looking skirt and is filled with lots of colours. I finished the head off with a speedo latex swim cap and lots of face makeup. I gave her a clown face to match the rest of the theme. I really enjoyed her eyes and how they turned out. My lighting actually turned out the way I wanted it to, I wanted a darker looking scene in order to show that when someone is up on the tight rope they are all alone, it is just her and the rope. My inspiration was from the cirque du soleil and I believe it worked well as a guideline.