Virtual World - Build Your Own Zoo
-Choose a habitat based on level of difficulty. Harsh climates equate to more difficult levels.
-Economics focus - budgeting, choosing expenditures, weighting cost/benefits, banker page allows you analyze income versus spending
-Caring for animals - needs, proper food, quality of food, happier animals reproduce and give you more animals in your zoo
-Marketing and promotions - decide how to get more visitors to your zoo, appropriate price to maintain interest
-Hiring employees and judging how many employees are needed to complete tasks.
Features to Add
-Ability to do things without the zoo having to refresh in between each step.
-Task menu on side for level goals.
-More concise and explanatory tutorial to help understand specific game goals.
-More activities to do with less funds.
-"Undo" feature for mistakes - ex: I typed an extra 0 when trying to hit enter - spent almost all of my money on surplus stock.
Things that Inhibit Learning
-Students would lose focus with the constant need for the page to refresh.
-Younger students would need guidance on how to navigate, even after the tutorial.
-Visitor refresh happens in a non-USA timezone, which can be confusing for students.
-Lack of ways to gain funds in between waiting for each new set of visitors.