Common Sense Economics
Detroit Public Schools Professional Development
2013 Survey of Online Learning
- 35% of all college students were enrolled in at least 1 online course in 2013.
- Current online enrollment growth rate is 6.1%
- 74% of academic leaders rate the learning outcomes in online education as similar or superior to face-to-face instruction.
(1) Twelve Key Elements of Economics
(2) Seven Major Sources of Economic Progress
(3) Economic Progress and the Role of Government
(4) Twelve Key Elements of Practical Personal Finance
Anatomy of a Module
Supplemental Resources Used to Customize CSE
The Stock Market Game
The Stock Market Game (SMG) is designed to support team-based, cooperative learning through lessons that engender student-centered teaching. Recent research in education supports the paradigm built by both advocates of instruction for multiple learning styles and supporters of the "No Child Left Behind" educational philosophy.
H&R Block Budget Challenge
The H&R Block Budget Challenge is a free teen financial literacy program in the form of an online game that simulates real life as an adult: paying bills, managing expenses, saving money, investing in retirement, paying taxes and more. Participants play classroom against classroom and students against students in this learning-by-doing simulation to win $3 million in grants and scholarships.
St. Louis Federal Reserve Econlowdown
Award-winning, FREE classroom resources for K-16 educators to use to teach about money and banking, economics, personal finance and the Federal Reserve. FREE resources for consumers and others who want to learn about economics, personal finance and the Federal Reserve.
EconEdLink provides a premier source of classroom-tested, Internet-based economic and personal finance lesson materials for K-12 teachers and their students. With over 447 lessons to choose from, teachers can use as many of the lessons as they would like and as often as they would like.
eduCanon is an online learning environment to create and share interactive video lessons. Teachers begin with any YouTube, Vimeo, or TeacherTube video content (screencasts, Khan Academy, Minute Physics, TED, NOVA, etc.) and transform what is traditionally passive content into an active experience for students. By time-linking activities that students engage with as the video progresses the content is segmented into digestible components - increasing student engagement and, through our real-time monitoring, informing the next day’s lesson planning.
Google Forms is a tool that allows collecting information from users via a personalized survey or quiz. The information is then collected and automatically connected to a spreadsheet with the same name. The spreadsheet is populated with the survey and quiz responses.
The unique Pear Deck projector view allows aggregate answers to be displayed anonymously on the projector screen with the tap of a button. This provides the room an opportunity to learn from other answers, notice patterns, identify mistakes, and discuss each other’s ideas.
An an instructor, you can quickly see what each individual thinks on the instructor-only session console screen. Noticing a lot of wrong answers? Adapt! Take a pause, back up, re-explain.
End of Unit Project Ideas
Spendster showcases people's stories of impulse buying, overspending, or just plain wasting money on stuff they don't need. Check out their video confessions, then submit your own story.
Sample Weekly Schedule
Stock Market Game
H&R Block Budget Challenge
Personal Finance Activity
Lecture Day-Use Pear Deck or other interactive tool to engage students.
Simulation/activity or other teaching strategy to support lesson.