Computer Sciences 4 All
A self-paced PD opportunity to explore CS for your classroom

Course Details
Modeled after the Department of Technology's micro-credential point system in TTL, teachers will earn and accumulate points for engaging in online activities, hands-on playground experiences, application tasks and reflective practice. A menu of ala carte choices for teachers to customize their experience is provided within Canvas, as participants pick and choose what they want to learn, when they learn and how they will incorporate their fresh ideas. Once teachers have earned badges for each item, they will be able to check out a classroom kit to use with coaching support in their classrooms!
Makey MakeysMakes STEM Education fun! Start out easy with a banana piano. First setup takes seconds. Then make game controllers, musical instruments, and countless inventions. Advance to additional inputs and multi-key remapping up to 18 keys. Ages 8 to infinity. | Arduino BoardsThe MKR IoT Bundle is a great way to get started with the Internet of Things! The MKR IoT Bundle includes the components you need to make 5 IoT projects following the step-by-step online tutorials on the Arduino Project Hub online platform | Sphero SPARK+ Power Pack The best day of school just got better. 12 Sphero Robots students can program as they create, contribute and learn! Included with the Power Pack are 12 shiny new SPRK+ robots, Turbo Covers, maze tape, and protractors, so the activities can get started anytime, anywhere. 1 Classroom Pack available* with 12 iPads for Checkout |
Makey Makeys
Makes STEM Education fun! Start out easy with a banana piano. First setup takes seconds. Then make game controllers, musical instruments, and countless inventions. Advance to additional inputs and multi-key remapping up to 18 keys. Ages 8 to infinity.
Arduino Boards
The MKR IoT Bundle is a great way to get started with the Internet of Things!
The MKR IoT Bundle includes the components you need to make 5 IoT projects following the step-by-step online tutorials on the Arduino Project Hub online platform
Sphero SPARK+ Power Pack
1 Classroom Pack available* with 12 iPads for Checkout
Little Bits Code Kit Class PackA resource-rich intro to coding in the classroom that's easy to teach & engages students through an activity they love: making and playing games. 1 Class pack available* for Checkout. | Ozobots Ozobot is a small smart robot that is programmable through drawn lines and color codes, and through an easy-to-use OzoBlockly editor in which you can create autonomous behavior and complex programs. Your students will learn robotics and programming with a hands-on approach. Ozobot makes STEM/STEAM engaging and seamlessly supports lessons ranging from math and science to art and literature. 6 Ozobots available* for Checkout | Cubelets 12 Kit Cubelets are an expandable system of robot blocks, and the TWELVE the best mix of SENSE, THINK and ACT blocks for novice and experienced builders. Reprogram or control your robots when paired with the included Bluetooth® Cubelet. Use the included Brick Adapters to connect Cubelets with Lego®. Cubelets TWELVE includes 12 robot blocks and two Brick Adapters. Cubelets are perfect for builders young and old and are designed for curious creators ages 4+. 3 Cubelet 12 Kits available* for Checkout |
Little Bits Code Kit Class Pack
A resource-rich intro to coding in the classroom that's easy to teach & engages students through an activity they love: making and playing games.
1 Class pack available* for Checkout.
Ozobots
6 Ozobots available* for Checkout
Cubelets 12 Kit
3 Cubelet 12 Kits available* for Checkout
Bee Bots Hive Bundle (6 Bee Bots) Bee Bots are exciting little robots designed for use by young children. These easy-to-operate and friendly robots are a perfect tool for teaching directionality, sequencing, estimation, problem-solving and just having fun! Use the arrow keys to code Bee-Bots to move and turn. Then press GO to send the robot on its way. 1 Hive Bundle available* for Checkout | Lego Education WeDo 2.0 Core Set Combining hands-on LEGO® bricks with easy-to-use coding software and inspiring STEM projects, LEGO Education WeDo 2.0 enables teachers and their students to explore the building blocks of coding in a real-world environment. 6 Kits available* for Checkout | How can I get a kit to use in my classroom? 1) Register to take part in the CS 4 All Self-Paced Course 2) Explore the options in the Canvas Course 3) Complete the Understand Module under the Item you are interested in using 4) Attend an After School Playground or a Lunch and Learn (Surprise teacher's lounge drop ins!) 5) Find a time to check out the kit on the calendar and fill out the check out form. 6) Explore lessons and integration (use your iTEAM coach if needed!) 7) Implement, reflect and LAUNCH for extra points that can be "cashed in" for District Credit |
Bee Bots Hive Bundle (6 Bee Bots)
1 Hive Bundle available* for Checkout
Lego Education WeDo 2.0 Core Set
6 Kits available* for Checkout
How can I get a kit to use in my classroom?
2) Explore the options in the Canvas Course
3) Complete the Understand Module under the Item you are interested in using
4) Attend an After School Playground or a Lunch and Learn (Surprise teacher's lounge drop ins!)
5) Find a time to check out the kit on the calendar and fill out the check out form.
6) Explore lessons and integration (use your iTEAM coach if needed!)
7) Implement, reflect and LAUNCH for extra points that can be "cashed in" for District Credit
Each Kit has a corresponding opportunity to learn, implement and earn points in Canvas!
- Understand - Online resources and How-to-Use guides are provided, along with integrated use examples. (1 Point)
- Experience - Play time is important for teachers to feel comfortable using the kits in their classrooms! Join us at an After School Playground or a Lunch and Learn (Surprise teacher's lounge drop ins!) to just play and collaborate! (1 Point)
- Apply - Now for the fun! Bring the kits into your classroom and embed learning into your content standards...watch the kids grow in their use of future-ready skills! (1 point)
- Reflect - We know this is one of the most important steps for a growth mindset - especially when trying something new! Take some time to reflect in the Canvas Course about what went well, challenges you encountered and how you will iterate for the next time around. (1 point)
- LAUNCH - Liked the unit so much, your students want to apply what they learned to a Design Thinking Challenge? Build and implement a LAUNCH unit with support of your iTEAM coach, of course! (7 points)
Every 7.5 points earned can be "cashed in" in May to earn District Credit or CEUs!