Video Games

How To Make Video Games?

What are the cognitive benefits of playing video games?

Games have motivational benefit because they encourage an incremental, rather than an entity theory of intelligence Fifty hours of action video game play (spread over ten to twelve weeks) improved visual contrast sensitivity (the ability to distinguish subtle differences in shades of gray) compared to controls Fifty hours of action video game play (spread over ten to twelve weeks) improved visual contrast sensitivity (the ability to distinguish subtle differences in shades of gray) compared to control

Are there any cognitive consequences of playing video games?

Are there any cognitive consequences of playing video games?




Such research employs two strategiesand experimental. In a study, regular gamers are compared, on some perceptual or cognitive test, with otherwise comparable people who don’t play video games.

Other researchers, however, have found that playing video games can have some positive effects. Some psychologists say that gaming helps teens learn, become more understanding of other people's feelings, and improve their overall outlook on life.

What is the correct balance for playing video games and engaging in other activities?

What is the correct balance for playing video games and engaging in other activities?

On the more extreme end of the spectrum, the clinical physiologist Dr Tanya Byron reported that Video games can also make it difficult to stay focused at school.

"The more time kids spend playing video games,, "the worse their attention problems seem to get."


how often should kids play video games

Video games can also make it difficult to stay focused at school.

"The more time kids spend playing video games,, "the worse their attention problems seem to get."

Kids are spending more time with screen media and at younger ages than ever before.

On the more extreme end of the spectrum, the clinical physiologist Dr Tanya Byron reported that “7% of teens in the UK play more than 30 hours of computer games a week” in her report,

Presented by: Layla Wilson, Sydney Adams, Laken Menard, and John Bobbitt.