ICT in Schools Bulletin

MARCH 2016

KIDDLE

Kiddle is a kid safe visual search engine. The boxes below illustrate how Kiddle returns results for each query (in the order shown):

Safe sites and pages written specifically for kids. Handpicked and checked by Kiddle editors.
Typically, results 1-3.

Safe, trusted sites that are not written specifically for kids, but have content written in a simple way, easy for kids to understand. Handpicked and checked by Kiddle editors.
Typically, results 4-7.

Safe, famous sites that are written for adults, providing expert content, but are harder for kids to understand. Filtered by Google safe search.
Typically, results 8 onwards.

Since Kiddle results are either handpicked and checked by Kiddle editors or filtered by Google safe search, you know you get kid-oriented results without any explicit content. In case some bad words are present in a search query, their guard robot will block the search.
If you wish to request additional keyword blocking, please use our keyword blocking form.
If you wish to request additional site blocking, please use our site blocking form.

Eggstreme Maths Challenge

In the lead up to Easter, Mangahigh are running their first ever mathematics competition just for UK Primary Schools from 14-24th March. The ‘Eggstreme Primary Maths Challenge’ will see schools compete on Mangahigh’s games-based learning platform. It promises to be great fun and there’s lots of yummy prizes up for grabs. Every student earning 100+ points wins an Easter Egg!


Click here to enter the competition.

Meet Cubetto!

Meet Cubetto from Primo Toys

We’re Primo Toys. We make beautiful smart toys for early learning. We’re the go-to brand for parents and educators who want to encourage young girls and boys to explore the digital world they live in. Our smart, screen-less toys are powered by a hands-on coding language specifically designed for children in pre-literate years, providing fun learning experiences for curious little minds with big imaginations.

Our first product is Cubetto: a playful wooden robot that helps young children (3+) discover programming through storytelling, adventure and collaboration. It’s the first coding toy of its kind to work without a screen or digital interface, and lets children learn to code before they can read or write.

Cubetto is an innovative classroom resource for educators, introducing core programming concepts like debugging, the queue, and recursions, and encouraging computational thinking and logic. From those struggling with the computing syllabus, to those who are simply looking for a more inspiring way to implement it, Cubetto is the perfect companion for the new curriculum. Having sold to 40+ countries, Cubetto is now used by more than 800 schools, nurseries and parents worldwide.

The all new and improved Cubetto 2.0 is coming very soon. Subscribe for early bird discounts and classroom bundles at primotoys.com.