M-Powerment Strategy #8

Research and Inquiry-Based Thinking

MMS Media & Tech Team: Allison Long, Felicia Davis, Elizabeth Stapleton, and Michael Cline

M-Powerment Strategy #8 Highlight:

Students demonstrate critical thinking and higher-level understanding through rigorous questioning, project-based learning and inquiry-based instruction.

Inquiry-Based Learning: Developing Student-Driven Questions

Instructional Strategy: Genuis Hour and Sphero Spark

Two ways to bring research and inquiry-based learning into your classroom is to consider incorporating Genius Hour characteristics into your classroom and/or incorporating the Sphero Spark into a lesson for students. Finally using your School Library Media Coordinator or Instructional Coach to build lessons with research and inquiry-based lessons. Give it a try! Your students will love it!

Instructional Strategy: We Are All Makers

Experiment with Makerspace, STEM, Virtual Reality, Coding, and other activities that focus on future careers:

From A.J. Juiliani - http://ajjuliani.com/

  • When I was in 3rd grade my best friend Mark and I built a treehouse out of wood scraps we found in the forest behind his house. We were makers.
  • In 5th grade, our group of friends created a new sport with a Nerf football and a hula hoop at recess. Soon the entire grade was playing the sport having a blast. We were makers.
  • In 9th grade, our band “The 25th Hour” recorded our first EP. We set up the audio recording, the mics, and everything in the room to try to get the recording as best possible. We were makers.
  • In 11th grade, I took a programming class. My first product was creating an electric football game on the computer. It looked awful but it worked. I was a maker.
  • When I first got my Macbook and Garageband came out I spent hours and weeks creating beats, mixing and matching songs together to play for friends. I was making.
  • A few years ago during a snowstorm, all my siblings were stuck in our house. We created a new card game and played it for five straight hours well into the night. We were makers.

In each one of these stories, I was exploring what I could design, build, and make. And as I was making I was never thinking about the space. I hope the message we are giving to our students is not one that they need a maker space in order to be a maker.

We Are All Makers

Do you believe this about yourself? Do you believe this about your students? Let’s agree on a Bigger Definition of Creativity (see video below) and empower all of our students to make regardless of having a Makerspace or not.

We Need a Bigger Definition of Creativity

The Superpowers are looking for YOU!

If you are teaching a lesson or using a strategy that exemplifies the MGSD M-Powerment Strategies in your classroom, please let us know so we can come by and check it out!

Picture Courtesy of Quora

MMS Media Tips:

Genrification will soon be underway in the CAVE! The end of the school year we will stop checking out books on May 12th. This will be the last day that students will be able to check out any books for the 2016-2017 school year. This will give us plenty of time to sort books, label, and shelve the majority of books before the end of the school year so that beginning 2017-2018 school year fiction books are ready and in their new genre locations for students. We apologize for this inconvenience and the mess but we know it will be GREAT! I believe both teachers and students will love the way books will be on the shelf to find books by genre instead of using Dewey!

Picture Courtesy of Tiffany Whitehead

From Cuz's Desk

Please check your boxes weekly from now on to help students get overdue books back into the CAVE as we near the end of the school year. Thank you!

MMS Instructional Tips

Bring in or Skype with community speakers, and arrange (virtual) field trips to allow for experiential learning.


Google Earth VR , a new service that allows users to virtually explore the world from different perspectives and right from the comforts of their own place. You can walk, fly or stroll through amazing places and experience incredible sights from standing at the top of the highest peaks to soaring into space, Google Earth VR will help you explore the wonders of the world in 3D virtual reality. Earth VR comes with cinematic tours and hand-picked destinations that send you to the Amazon River, the Manhattan skyline, the Grand Canyon, the Swiss Alps, and more. You can check the preview gallery in Google Earth VR home page to see some examples of amazing places you can visit using this new service.


Take your students beyond the classroom walls and into some of the world's most iconic locations for rich and immersive learning experiences — no permission slips required. Tour the National Archives, see how an egg farm works, explore NASA's Goddard Space Flight Center, or hear from the President of the United States. Discovery Education Virtual Field Trips are fun, educational, and free!


Discover artworks, collections and stories from all around the world in a new way. Explore cultural treasures in extraordinary detail and easily share with your friends.

Picture Courtesy of Ide Instsructional Coaches Corner blog

From the Help Desk:

Reminder that June 5 is Laptop Collection for students. Please help reminder parents and students of this date. If you send home newsletters or reminders for the end of the school year, please add this date for parents and students. Students are responsible for backing up information or saving to their Google drive account.

PIcture Courtesy of Duplicator Sales and Service

Big image

Superpowers Are Here For You!