GES Parent Resource Room

Your one-stop-shop for online and physical resources!

Welcome to the GES Parent Resource Room!

Scroll down to view many online resources concerning communication, academics, mental health, and community organizations. You will also find physical resources that you can check out for use at home. We hope you will find this to be a useful tool as you and your child navigate your way through elementary school. Please let us know if we can help you in any way!


Your JC Family Engagement Coordinators-

Shelley Dunlap (sdunlap@jones.k12.ga.us - 478-986-3032 Ext. 1284)

Melody Nebel (mnebel@jones.k12.ga.us - 478-986-3032 Ext. 1285)

Growth Mindset Tips

Click here for some ways that you can support a growth mindset in your student to build their confidence, persistence, and success.

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Talking to Teachers About Your Child's Progress

Click here to watch a one minute video about how to talk with teachers concerning your child's progress.

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Infinite Campus for Parents

Parents, say hello to your sidekick! Parent engagement has a direct correlation to student success. Students with engaged parents are more likely to have higher self-esteem, lower absenteeism and earn high grades or test scores. So what are you waiting for? Log into Campus Parent and get engaged today!


PARENT FAVORITES:

  • Accessing student grades: Give that praise and encouragement for that A or B they studied hard for!
  • Review attendance and absences: Get real-time notifications if your student is absent.
  • Seeing assignments due or upcoming exams: YES, you can finally know what your student is studying!
  • Notifications for School/District Announcements: Never miss a big event again!
  • Lunchroom information: Is student making healthy choices? Fueling the body, fuels the mind.


CONNECT TODAY:
Campus Parent can be accessed on the web (login information is received from your district) or using the Campus Parent mobile app. Click HERE to see the video for all that it has to offer!

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Student and Parent Guide to Microsoft Teams
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Remind Helps You Stay Connected!

You are your child’s first teacher. Student success depends on the support of networks that include parents, teachers, and other key stakeholders in their school communities. To strengthen these partnerships, teachers are using Remind to bring learning home. Remind is a free, safe messaging app that keeps families up to date with what’s happening in the classroom. Teachers can send messages to an entire class, smaller groups, or individuals. These quick, simple messages can help you and your student stay informed about:

• Homework assignments

• Field trip updates

• Schedule changes

• Personalized support or feedback

• And more!


Signing up is easy! To join a Remind class, you’ll need a class code from a teacher, coach, administrator, or organization leader. Each code is unique, but it always looks like this: @classcode. Once you have a class code, there are three ways to join the class:

1. Sign up for text notifications by texting @classcode to 81010.

2. Go to www.remind.com/join/classcode and follow the directions.

3. Download the Remind app from the App Store or Google Play, sign up for an account with your email address, and enter the class code when prompted.

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DreamBox is a digital math program for grades K-8 that combines a fun and engaging math learning environment with a rigorous, standards-based curriculum. DreamBox lessons are interactive experiences that promote active learning and independent critical thinking and respond to each student’s strategies and decisions in the moment. This enables DreamBox to individually tailor the instructional experience for each student based on the strategies they use when working through lessons. Because DreamBox dynamically adapts lessons and learning paths based on the needs of each learner, students always have just the right level of support when and where they need it.

Home Usage Advice and Best Practices

  • Plan at least 20-30 minutes for each session. Students should complete at least 5 lessons per week.
  • Since DreamBox is personalized to each learner based on their strategies and understanding, it’s important to let your child work through lessons within their own account.
  • Use the Activity Feed in your Family Insight Dashboard to monitor you child’s progress. If they are stuck on a lesson, you can view it by hitting the ‘Play Lesson’ button and help guide them with a facilitated discussion. Try to avoid helping them directly in the student environment.
  • Turn on closed captioning with lessons if it’s helpful.
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Khan Academy

Khan Academy is a free online resource that allows students to learn anytime, anywhere, with material that is uniquely appropriate for them. Students can explore new topics and strengthen their skills by doing practice problems and tutorials. As students learn, their activity feeds into reports that show important information such as strengths and weaknesses in a particular concept. By using Khan Academy, you'll be able to provide a more personalized learning experience for your child.
Parent Quick-Start Tips: For Kids Ages 13+
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Renaissance Accelerated Reader

Accelerated Reader is a computer program that helps teachers and media specialists manage and monitor children’s independent reading practice. Your child picks a book at his own level and reads it at his own pace. When finished, your child takes a short quiz on the computer. (Passing the quiz is an indication that your child understood what was read.) Accelerated Reader gives children, teachers, and librarians feedback based on the quiz results, which the teacher then uses to help your child set goals and direct ongoing reading practice.
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Physical Resources to Checkout and Use at Home!

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Rhyming Family Engagement Pack Grade K

The pack includes everything families need to play a hands-on game that boosts children’s ability to identify rhyming sounds.

Letter Identification Family Engagement Pack Grade K

The pack includes everything families need to play a hands-on game that boosts children’s ability to identify letters.

Sight-Words Family Engagement Pack Grades K & 1

The pack includes everything families need to play a hands-on game that boosts sight-word skills.

Word Building Family Engagement Pack Grades K & 1

The pack includes everything families need to play a hands-on game that boosts word-building skills.

Alphabet Arch-Grades K-1

Practice Identifying Uppercase And Lowercase Letters And Putting Them In Alphabetical Order

Students love matching letters on this arch! It's a great alphabet fluency builder for emergent readers and struggling kindergartners. Includes two levels for differentiation: One side features all the alphabet letters while the other side is missing letters for more challenge in sequencing.

Head or Tail? Beginning and Ending Sounds- Grades K-1

Working with a target open syllable, students categorize eight picture cards by placing them under the head of the fish to represent a beginning sound match or under the tail to represent an ending sound match. This self-checking activity includes eight color-coded cards for each of 15 open syllables.

What's in a Name? Grades K-1

Students will identify the letters of the alphabet used in a given word.

Concentration: Letter-Sound Match- Grades K-1

Students will match beginning sounds to letters.

What's my Vowel? Grades K-1

Students will make middle letter-sound matches.

Change-A-Word- Grades K-1

Students will practice sound blending with onsets and rimes in order to make words.

Surfing Syllable Sort- Grades K-1

Students will identify syllables in words.

Syllable Spaceship- Grades K-1

Students will identify syllables in words.

Inflection Bean Bag Toss- Grades K-1

Students blend base words and inflected endings to make words.

Silent "e" Strips- Grades K-1

Students make and identify silent "e" words.

Flipflop Syllables- Grades K-1

Students will blend syllables to read words.

AlphaMatch- Grades K-1

Students will identify the letters of the alphabet.

Build A Word Family Activity K-1

Engage Students in Word-Family Practice with Adorable Stick Puzzles.


Use the Build-A-Word-Family Activity to teach students about common language patterns.

Onset And Rime Bridge Game Grades K & 1

Students blend an onset and a rime, pronounce the word, find the vehicle with the corresponding picture, and place it on the bridge.

Letter Tiles To Go: CVC Task Cards Grades K & 1

Use letter tiles to practice building CVC words.
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CVC Clips and Card Set K-1

Students have fun completing and reading 75 CVC words. Identify the missing letter sound, slip on the correct letter clip to complete the word, and flip the card to self-check. Card backs make a great matching activity for struggling and emergent readers.

Initial Consonants Bingo- Grades K-1

"Bingo!" It's the sound of learning success as students master basic skills through fun game play. Each game plays 6 different ways, and keeps students of all ages engaged in learning fun!
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Lighten Up! Grades K-2

Students will practice making words plural using the correct ending.

Sight Words Flashcards- Grades K-2

Content-rich sight word cards do their job, teaching students new skills in a fun way. This educational aid builds vocabulary skills beginning with pre-primer and primer words from Dolch words and fry Instant Words lists. Word in a sentence on card backs. Students will delight in mastering new skills.

Word Families Flashcards- Grades K-2

Content-rich language arts cards do their job, teaching students new skills in a fun way. This educational aid features sound-it-out cues using words from Dolch and Fry Instant Words lists. Self-checking, answers on card backs. Students will delight in mastering new skills.

Sight Words Bingo- Grades K-3

A favorite of children, parents, and teachers since 1969, TREND Bingo turns skill practice into an exciting game. Our unique 6-way format adapts to all skill levels, keeping play exciting for everyone.

Lights, Camera, Action! Retelling Game- Grades K-2

Students will retell and summarize text.

Alpha Tiles- Grades K-2

Teaches:

  • Letter name recognition
  • Letter sound recognition
  • Beginning sounds
  • Word formation
  • Word recognition

Zingo! Bingo with a Zing- Grades K-2

  • Develops critical skills – Perfect for pre-readers and early readers, builds language and matching skills in preschool kids through fun, fast-paced play. Zingo is as popular in the classroom with teachers as it is in the home with families!
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Quizmo? Sight Word Sets 1 & 2- Grades K-2

Popular bingo format provides word recognition practice for 110 Basic Sight Words. Set includes 110 words in 4 different games at increasing levels of difficulty.

POP for Word Families- Grades K-3

Literacy practice that students will love. Pull out a popcorn piece and create a word with that ending. A POP kernel means all your pieces go back. Includes 92 word family cards, 8 POP cards, spinner and guide.

POP for Blends- Grades K-3

Kids will boost phonological awareness with popcorn fun. Pick a card, say a word with that blend, and keep the kernel. Includes 92 blend cards, 8 Pop cards, spinner and Guide. 2-4 Players.

Quizmo? Phonetic Game- Grades K-3

Two completely different games in one to help develop and reinforce recognition of letter sounds and consonant blends.

Consonant Blends Game- Grade 1

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Family Engagement Reading Pack - Gr. 1

Keep kids learning at home with games and activities that target key reading and language skills…and engage the whole family in the learning process! Includes materials for 15 different hands-on games and activities. Simply use the books, game cards and more to play—helping children practice everything from describing characters to reading sight-words.
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Fiction Read & Sequence Comprehension Puzzles Grades 1 & 2

Children read the fiction passage on the large puzzle piece…then position and connect the 4 picture puzzle pieces to illustrate the sequence of events.
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Nonfiction Read & Sequence Comprehension Puzzles Grade 1 and 2

Children read the nonfiction passage on the large puzzle piece…then position and connect the 4 picture puzzle pieces to illustrate the sequence of events.
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Vexing Vowels-Grades 1-2

Students will play this game to identify correct vowel spelling patterns.

Digraph Roll Literacy Center™ Grades 1-3

Let the good times roll! Color-coded dice help players recognize the order of word parts. Up to four players can enjoy building words as they roll the dice: one blue beginning digraph and two red ending phonogram dice. On their reproducible game sheet, they jot down words they've rolled. If it's a real word, they circle it. They take turns until one of them makes 10 real words.
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Arrr! Pirate Game-Grades 1-3

Students will play the game to identify r-controlled vowels.

Family Engagement Reading Pack - Gr. 2

Keep kids learning at home with games and activities that target key reading and language skills…and engage the whole family in the learning process! Our pack includes materials for 15 different hands-on games and activities. Simply use our booklets, cards and more to play—helping children practice everything from detecting key details to sorting words.
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Main Idea & Supporting Details Sort and Write- Grades 2-3

Students learn to distinguish Main Idea And Supporting Details in this reading and writing center. Whether you’re a parent wanting to help your child get the most out of at-home learning or a teacher looking for activities to send home with students, this center has you covered! This is Standards-based content in a ready made center. The center challenges students to distinguish the main idea and supporting details in 20 different text samples. They analyze the text, sort it, and then write about it.

Ding! Ding! Ding! Summary- Grades 2-3

Students will identify the main idea of a text passage.

Fact & Opinion Sort and Write- Grades 2-3

Students will identify the fact and the opinion and write an informational or opinion piece.

Reading Strategies Game- Grades 2-3

Students will respond to reading comprehension prompts about text.

Go Fish Vowel Digraphs Grades 2-3

Players ""fish"" for words with matching vowel digraphs. When they get a matching card, they say the words, repeat the vowel sound, and place the pair in the correct box on the mat. After all the cards have been matched, players turn over their mats and write the words in the boxes.

Author's Points, Reasons, And Evidence Literacy Center Grades 2-4

The student reads a text passage and uses a dry erase activity card to document the author's points, reasons for making the points, and supporting evidence. Blank activity cards included in dry erase and reproducible form. Self-checking.

Tell A Tale: Point Of View Literacy Center Grades 2-4

Students read a fairy tale and then read quotations on the back of the fairy tale card. They determine which characters are the speakers (choices provided) and repeat the quotations in the characters' voices. This fun step evokes empathy and reinforces understanding of point of view. Students record their answers on dry erase mats. An answer card is included for self-checking.

Cause & Effect Sort and Say- Grades 2-4

Students will identify the cause and effect and describe their relationship using signal words.

Compare & Contrast Same-Topic Texts- Grades 2-4

Students will compare and contrast two texts on the same topic.

Identify and Use Text Features to Locate Information- Grades 2-4

The features of three pieces of informational text are isolated on five different text cards. Each highlights a specific text feature (table of contents, graphics with captions, bold print, headings, charts, maps, glossary, and index). Students place the cards in the sequence in which they would find them in a book. They are then tasked to identify text features, locate specific information, and generalize information. The How to Use Text Features card with graphics and color helps students identify parts of a book and locate information quickly.

Family Engagement Reading Pack - Gr. 3

Keep kids learning at home with games and activities that target key reading and language skills…and engage the whole family in the learning process! Our pack includes materials for 15 different hands-on games and activities. Simply use word cubes, a flip book and more to play—helping children practice everything from building words to determining the central message.
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Brain Quest- Grade 3 & 5

This is where it all started and continues today: the BRAIN QUEST DECK! A fast-paced question-and-answer challenge that says It’s Fun to Be Smart!, BRAIN QUEST quizzes kids on the stuff they need to know, when they need to know it. Kids can play it anywhere, anytime—in the car, by the pool, on the beach, with friends or parents or all by themselves. It helps them review what they learned in their last grade and preview their next one.

Family Engagement Reading Pack - Gr. 4

Keep kids learning at home with games and activities that target key reading and language skills…and engage the whole family in the learning process! Our pack includes materials for 15 different hands-on games and activities. Simply use our cards, reading clips and more to play—helping children practice everything from drawing inferences to analyzing figurative language.
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Plot's Peak Story Structure Grades 4 & 5

Students read literature, analyze story structure, and build a plot diagram from the parts of the story. They can use the included arrow labels to keep track of important parts of the story as they read. The plot diagram mat has spaces for Exposition, Rising Action, Climax, Falling Action, and Resolution.

Quizmo? Vocabulary Game- Grades 4-5

The QUIZMO Vocabulary game provides practice, reinforcement and challenge in key literacy and language areas. Teach children synonyms and antonyms and increase their listening comprehension with this engaging game!

This bingo-style activity is a fun, engaging way to excite kids to learn. Kids will use plastic markers to match words with their similar (synonyms) and opposite (antonyms) meanings. The winner gets to yell “QUIZMO”!

Quizmo? Structural Skills- Grades 4-5

Provide practice in recognition of multi-syllabic words that are made up of a base word plus a prefix and/or suffix.

Family Engagement Reading Pack- Grade 5

Keep kids learning at home with games and activities that target key reading and language skills…and engage the whole family in the learning process! Our pack includes materials for 15 different hands-on games and activities. Simply use our cards, folders and more to play—helping children practice everything from identifying the theme to comparing genres.
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Counting Family Engagement Pack Grade K

The pack includes everything families need to play a hands-on game that boosts counting skills.

Addition Family Engagement Pack Grade K

Both kids and parents will love our engaging take-home pack that offers tons of fun math practice! The pack includes everything families need to play a hands-on game that boosts addition skills.

Subtraction Family Engagement Pack Grade K

Both kids and parents will love our engaging take-home game that offers tons of fun math practice! The pack includes everything families need to play a hands-on game that boosts subtraction skills.

Go Fishing for Shapes- Grades K-1

Students will practice recognizing and sorting two- and three-dimensional shapes.

Pattern Ladder- Grades K-1

Students will practice reading and completing shape and number patterns.

Go-Cart Graphing- Grades K-1

Students will practice reading and interpreting information on a graph.

Place Value Into Hundreds Puzzles: Grades K & 1

With these two-piece puzzles, students match numerals with the amount shown in base 10 blocks. The back of each puzzle forms a self-checking picture.

Missing Number In A Sequence - Mental Math Sticks™ Grades K & 1

Practice Skip Counting With Self-Checking Stick Puzzles

Find-A-Pair Puzzles™ - Telling Time To The Hour And Half Hour Grades K-2

Students match the time shown on an analog clock with the time shown on a digital clock. Flip the puzzle over to check the answer.

Primary Fraction Cards Grades K-2

Show students concrete examples of fractions in different formats with these colorful math review cards.

Greater Than and Less Than Gator Attack- Grades K-2

Strudents will practice comparing two numbers using the terms greater than and less than.

Magnetic Ten Frame Magnetic Board- Grades K-2

Students will demonstrate number sense by making repsentations for numbers 1-10, practicing counting, developing addtion and subtraction combinations to 10, and much more.

Hamster Run Addition- Grade 1

Reinforce Basic Addition Facts With This Interactive Game - Whether you’re a parent wanting to help your child get the most out of at-home learning or a teacher looking for activities to send home with students, this center has you covered! Students take turns picking a math fact card. If the player can solve it correctly, he or she rolls the die and moves his or her hamster that many spaces on the game board. Includes addition facts to 18.

Addition Grab & Play Game - Gr. 1-2

Our skill-building, easy-to-play game makes learning math fun—giving students the practice they need to master addition facts through 20! Kids simply solve addition problems correctly to make their way through a fun space scene—and the first player to reach the finish wins!
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Subtraction Grab & Play Game - Gr. 1-2

Our skill-building, easy-to-play game makes learning math fun—giving students the practice they need to master subtraction facts through 20! Kids simply roll the 10-sided die and match the number to a problem on the board, placing a counter on the problem—and “bumping” other players’ counters as they go!
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Measurement Memory Pond- Grades 1-2

Students will practice measuring objects to the neares inch.

Counting Money to $1.00: Find A Pair Puzzles Grades 1-2

Students match the price on the item with the correct amount shown in coins. Flip the puzzle over to check the answer.

Fraction Dominoes Grades 1 & 2

Improve Fraction Recognition With This Fun Dominoes Game

Place Value Grab & Play Game - Gr. 1-2

Our skill-building, easy-to-play game makes learning math fun—giving students the practice they need to master place value skills! Kids simply spin the spinner to select a category, verbally identify numbers represented in four different ways, and collect game tokens as they go.

Number Match Puzzles - Place Value Into Thousands Grades 1-3

The four pieces that make up each puzzle feature standard form, expanded form, base ten blocks, and word form for numbers into the thousands. The back of each correctly completed puzzle shows a self-checking shape.

Pet Shop Probability- Grades 1-3

Students will practice determining probability in terms of how likely or unlikely it is for the spinner to land on each pet.

Wrap Ups (Addition, Subtraction, Division & Fractions) Grades 1-5

  • TEACHING TOOL: Learning Wrap-ups presents the Math Intro Wrap-up Key set! It contains 1 each of our self-correcting Addition, Subtraction, Multiplication, Division, and Fraction Wrap-ups.
  • HOMEWORK AID: Help kids learn with flashcards, tables, charts, manipulatives, and Learning-Wrap-ups! With wrap-ups, wrap the string from the problem on left to the answer on right. Self-check on back.

Measurement Tic-Tac-Toe- Grades 2-3

Students identify everyday items and the units of measurement they would use to answer the questions on the color-coded cards. If the question is answered correctly, the student places the card on his or her game board. This set includes answer keys and enough materials to accommodate two games at a time.

Place Value Spin Zone- Grades 2-3

Perfect for differentiation, this game helps students practice building the largest or smallest number to the hundreds or thousands place on their write-on/wipe-off work mats. Players pick a number card and spin the spinner to determine where to place the card. Students can also play without the spinner to strategically place their number cards to best advantage.

Saving Money- Grades 2-3

Students take turns rolling the dice, deciding where to write that number on their work mats, then totaling the value of the columns. The goal is to be the one who saves the most in his or her bank. This activity can be easily varied to provide differentiated practice.

Sandbox Slides, Flips, and Turns- Grades 2-4

Student will practice identifying and performing slides, flips, and turns.

Money Sudoku- Grades 2-5

Recognize coins, make change and build mental agility the fun way with this great hands-on game! Everything you need to complete 10 challenging Sudoku puzzles with our play money coins. Simply use the coins to cover the board so that each row, each column and each 2 x 2 box contains one each of the four coin types.
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Quick Pick Math Student Activity Cards- Money- Grades 2-4

Each box includes 50 ready-to-go cards that target a specific skill:


  • Recognizing values of coins and bills
  • Performing operations with money
  • Creating equivalent amounts of money

Quick Pick Math Student Activity Cards- Fractions- Grades 2-4

Each box includes 50 ready-to-go cards that target a specific skill:

  • Identifying fractions through twelfths
  • Adding, subtracting, and comparing fractions
  • Recognizing fractions of a set

Quick Pick Math Student Activity Cards-Place Value-Grades 2-4

Each box includes 50 ready-to-go cards that target a specific skill:


  • Developing number sense
  • Using standard, word, and expanded form to represent numbers
  • Comparing and ordering whole numbers to 10,000

Quick Pick Math Student Activity Cards-Operations-Grades 2-4

Each box includes 50 ready-to-go cards that target a specific skill:

  • Solving addition, subtraction, multiplication, and division problems
  • Using inverse operations
  • Solving word problems

Quick Pick Math Student Activity Cards-Geometry-Grades 2-4

Each box includes 50 ready-to-go cards that target a specific skill:

  • Recognizing attributes of 2-D and 3-D figures
  • Developing geometric vocabulary
  • Identifying vertices, sides, faces, angles, and edges

Quick Pick Math Student Activity Cards-Time & Measurement-Grades 2-4

Each box includes 50 ready-to-go cards that target a specific skill:

  • Reading analog and digital time
  • Determining elapsed time
  • Measuring in inches and centimeters
  • Understanding length, capacity, and weight

Fraction Dominoes- Grades 2-5

Improve Fraction Recognition With This Fun Dominoes Game - Whether you’re a parent wanting to help your child get the most out of at-home learning or a teacher looking for activities to send home with students, this center has you covered! This familiar game emphasizes matching fractions with like denominators of 2, 3, and 4.

Multiplication Grab & Play Game - Gr. 3-4

Students get engaging math practice as they master multiplication facts through 100! Players solve multiplication problems and use colored chips to mark the products on the game board—and the first player to mark three answers in a row (horizontally, vertically or diagonally) wins!
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Number Match Puzzles - Multiplication Grades 3 and 4

Match Multiplication Facts In Four Formats With Hands-On Puzzles

Division Grab & Play Game - Gr. 3-4

Students get engaging math practice as they master division facts within 100! Players place dividends, divisors and quotients on the game board to build and solve division problems—and the first player to use all their tiles wins!
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Division Puzzles: Grades 3 and 4

Each of these three-piece puzzles has a division word problem, a picture that represents the problem, and a math sentence for the problem. Students flip over the puzzle to see a shape on the back for self-checking.

Place Value Grab & Play Game - Gr. 3-4

Students get engaging math practice as they explore place value to the hundred thousands! For each round of play, students follow directions to build the highest six-digit number, the lowest six-digit number and more. The player with the most victories after four rounds is the winner!

Place Value To Billions Grades 3-5

A place value dry erase board and practice mat, a dry erase marker, a dice game with instructions, a fun place value Slide and Learn, and an English/Spanish family letter that includes parent tips all help to encourage meaningful family engagement where learning begins at home!

Layer-It™ Place Value Learning Activity Cards - Grades 3-5

Students gain confidence and automaticity by layering number cards within each place value to create numbers from 1 to 9,999,999. Includes number example cards in different forms and a Guide with supporting reproducibles. For 1 to 4 players.

Tug of War: Algebraic Equations Grades 4 & 5

Designed to be played like War, each game is great practice for partners or in centers. Players solve algebraic equations for x, and whoever has the highest number for an answer wins the round. Each game includes instructions, an answer key, and an Activity Guide with variations for differentiated play.
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5th Grade Math Resources

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1-800-CHILDREN (1-800-244-5373)

1-800-CHILDREN (1-800-244-5373) is a free statewide helpline that will give you information you can use wherever you live in Georgia. Callers can talk to a trained individual who cares and wants to help.

Care Source

Find mental health support through local therapists, support groups, and other helpful resources.

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Parent Institute Newsletters

Click here to access the monthly Parent Institute Newsletters catered to parents of elementary students.

Jones County Schools Family Engagement

Feel free to contact us if you have any questions or to schedule an in-person session!


Shelley Dunlap sdunlap@jones.k12.ga.us or 478-986-3032

ext. 1284

Melody Nebel mnebel@jones.k12.ga.us or 478-986-3032

ext. 1285