with ShayLyn Ostrow, Mondays from 2:30-4

NYCDOE Push to Educate in the Area of Computer Sciences

This professional development has been designed to make the implementation of the new computer science program. Over the course of the next 10 weeks teachers will learn the basics of computer science, coding and how to implement 20 hours of coding into their k-12 classes. In addition to that, teacher will become familiar with the world wide Hour of Code and be ready to implement it in during the week of December 7th in their classrooms.

By the end of the professional development, teachers will walk away with a working knowledge of the website as well as a completed unit map that they can then implement into their classroom

Registration is limited

There are only 32 seats available at this time for the 10 weeks of Professional Development. Acceptance will be on a first come first serve basis.

Please send in an email your

  • Name
  • Schools
  • Position
  • Grade
  • secondary email address
  • phone number for contact

To ShayLyn Ostrow

Registration deadline is Friday

Be sure to write CODE.ORG in the subject area of the email

Guaranteed to have learn and have fun!


Here is a sneak peak at what we will be working on over the next 10 weeks

  1. Welcome

    1. Entrance Slip

    2. Objectives of the PD

    3. The Standards-Teacher and Students

    4. The basics

      1. Computer Science

      2. Coding

  2. The Importance of Computer Sciences

    1. No really what is computer science?

    2. No I am serious what is coding?

    3. Why should I teach this stuff?

  3. Curriculum--Introduction to Code.Org

    1. Let’s Take a Look

    2. Creating our Teacher Accounts

    3. Teacher Dashboard

  4. Course 1 (Ages 4-6)

    1. Videos

    2. Unplugged Activity

    3. Plugged in Activity

  5. Course 2 (Ages 6+)

    1. Videos

    2. Unplugged Activities

    3. Plugged in Activities

  6. Course 3 (Ages 8+)

    1. Videos

    2. Unplugged Activity

    3. Plugged in Activity

  7. Course 4 (Ages 10+)

    1. Video

    2. Unplugged Activity

    3. Plugged in Activity

  8. An Hour Of Code

  9. Creating a Curriculum Map

  10. Sharing our Best Practices

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