DPS Innovation

What will Innovation look like at DPS?

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Our students will be innovators who utilize design thinking to produce creative solutions to complex challenges.

Why Make? STEM

  1. STEM is an acronym for Science, Technology, Engineering and Math education. We focus on these areas together not only because the skills and knowledge in each discipline are essential for student success, but also because these fields are deeply intertwined in the real world and in how students learn most effectively.

"STEM - Google Search." STEM - Google Search. N.p., n.d. Web. 23 Jan. 2015.

What is a Makerspace and why is it important?

  • Makerspaces are a way to give students a time to create, explore, tinker, and question. Makerspaces are not defined by the space, but by the mindset of incorporating design thinking and collaboration.
  • What are MakerSpaces? Makers build, fix, and create. They are students, teachers, tinkerers, cooks, technology buffs, architects, crafters, performers, hobbyists, builders, artists, engineers, scientists, and writers. They use the MakerSpace to solve real life problems with access to tools and materials. How to Design Your Own Makerspace
What is a Makerspace?
Makerspaces - The Future of Education: Marc Teusch at TEDxLuxembourgCity

Important Note:

These videos highlight some, but not all, of the ideas and vision of the Maker Movement and what our Double Peak School Makerspace and Innovation Lab will embrace. Many aspects of these videos will not be the same at DPS. These videos offer a sneak peak into some of the many possibilities we strive for in building our DPS Makerspace and Innovation Lab. We look forward to gradually building up the supplies in our Innovation Spaces as the school grows in the first few years, alongside our students passion for innovation and creativity.

Students in the DPS Makerspace will follow the Design Thinking Process

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“Design thinking is a creative, problem-solving process which helps people design meaningful solutions. At its heart is the ability to see a situation from someone else's point of view, engineer a solution, and test it out to see how your solution works for them. The empathy required in the process is an essential skill for people working through any type of design process. Through design thinking, students understand their world by being able to see how it is put together and how the parts of any system or problem can be reinvented.”Design 39
What is Design Thinking?
When students practice design-thinking projects in the classroom, they not only master the concepts within the project, they exercise their skills of collaborating with teammates, investigating their topic thoroughly, using empathy to generate ideas for solutions, prototyping, and testing. Most importantly, they learn that failure is not a setback. This activity fosters the lifelong skill and mindset that learning new things to help solve problems is part of day-to-day practice and no longer confined to the classroom. Because this quest for knowledge is self-initiated and involves the direct application of learned skills, the retention of information that kids have as a result of this process is significantly higher.Mindshift

Research behind the Maker Movement