# Some Of The Many Rides At Six Flags

## Physics Inside The Rides

At various times roller coasters undergo acceleration, which is defined as the rate of change in velocity. The change may be in speed or direction, or even both. Roller coasters accelerate when they speed up and make the ride faster, slow down, or change direction. It decelerates as, for example, it ascends as if going up a hill. In this case, acceleration is dependent on its mass and the other forces acting on it. It is the acceleration of roller coasters what makes the ride more thrilling and exciting. When riding in a roller coaster a person may at some point feel weightlessness because they do not feel the chair they are sitting in as the roller coaster and yourself move vertically at # m/s^2. Therefore you get Newton’s principle of free fall, an object moving under the influence of gravity only. Newton’s laws of motion state that the sum of the forces acting on free-falling objects, gravitation and its inertia, equals to zero. Because these forces add up to zero as gravity cancels out with the object’s inertia, then the rider while riding in the ride will feel like this.

## The Run Away Mine Train

The Run Away Mine Train was the very first mine car style coaster, a well-loved concept inspired by American frontier history; the rollercoaster has more than 2,400 feet of track with the max speed being 35m/hr. "My favorite... The timelessness of the old western card game and sharp plunge into the dark tunnel is still a thrill!" - Dee H. from Fort Worth. Many people love that they can just go back into history and ride on a timeless classic that is located in Boomtown at Six flags Over Texas. The Run Away Mine Train is still operating today and has been since August 1966. It cost \$1,000,000 to build the steel rollercoaster with the lift/launch system being “chain” operating. The ride is 3 minutes long and can accommodate 2000 riders per hour. Runaway Mine Train uses tube-shaped steel rails similar to those used on the earlier Matterhorn Bobsleds at Disneyland. This particular ride has three lift hills and two tunnels. The high speed mine car will pay a visit to the Ace Hotel and Saloon. The rides final drop is after the third lift hill, where the track dives into a 150-foot-long (46 m) curving tunnel below the park's Caddo Lake. This feature is most known as the world's first underwater coaster tunnel. The old-style Arrow Development cars were designed with restraints (lap bars) that can be released only manually. According to the Law of Conservation of Energy, the potential energy of the train at the top of the lift hill should be equal to the kinetic energy of the train as it reaches the bottom of the first downhill track section. Throughout the roller coaster you see unbalanced forces because it is moving, the balanced forces are when you have stopped at the end and when you have not started to move at the beginning of the ride. The Run Away Mine Train works because of Newton’s 1st law, “an object in motion stays in motion…” saying that throughout the rollercoaster, the reason why you are still moving is because if this law. Also, this ride explains the 3rd law too because at the beginning of the ride, you are pulled by chains to speed you up and then the reaction is you moving until the end when there is a force applied to stop you.
Runaway Mine Train Six Flags Over Texas

## The Gunslinger

Gunslinger is a typical rotating swing ride, swinging riders higher as the ride accelerates. The ride was known as Texas Tornado until it was renamed in 2007 when large themed pistols were added to the central hub. This theming actually came from Six Flags Astroworld's Gunslinger attraction which closed when the park shut down in 2005. Gunslinger is located in the Boomtown section of the park at the original location of the Silver Star Carousel, which was moved to the front gate in 1985. The speed of the ride is 10m/h and is 1 minute and 40 seconds long. The ride accelerates as you go round and round on the ride because you are constantly going in circles. The Gunslinger's top speed is 10 m/h. When you start to go in circles, the speed increases because before the ride starts, there is a balanced force and a speed of 0 m/h. On the rest of the ride, you see a unbalanced force because you are moving. The most potential energy is when the Gunslinger manually pull you round and round the ride to get going, then you see kinetic energy because the ride has enough momentum (speed) to keep moving in circles until the ride is over. This ride shows the 1st law the most because you constantly move until there is a force applied to stop and slow you down at the end.

Gunslinger (off ride) Six Flags Over Texas

## Aquaman Splashdown

Aquaman Splashdown is a standard rapids water ride, large boats are hauled to the top of the lift hill before making a quick turn and plunging back down into a large splashdown area. Those wishing to get even wetter can wait on the ride's exit bridge for the massive wave of water generated by the next boat. Introduced for the park's 1987 season, Aquaman was initially called Splashwater Falls. In 1995, when the park added the motion simulator theater with The Right Stuff movie, the ride was re-themed as "Splash Down Re-Entry Test Simulation." The ride was once again re-named in 2007 to Aquaman Splashdown along with the addition of an Aquaman statue placed in the splashdown pool. The ride itself is 3 minutes and 30 seconds going a top speed of 30 m/h. You see acceleration when you go down the waterfall (50-foot drop) into the lagoon because the speed is increasing. The velocity shows when you go into a certain direction on any ride. When the boat is not moving, you see a balanced force because you are going 0 m/h. The unbalanced force is shown when you are moving throughout the ride and the river. The 2nd law shows in this ride when the boat is going down the waterfall because the moving water is pushing a force upon the mass filled boat accelerating at # m/s^2. The 1st law also can describe this ride because you are constantly moving until the end of the ride when you are stopped. But, the 1st law doesn't stop there because a "object at rest stays at rest" is also a part of the 1st law too.

Aquaman Splashdown (Off-ride HD) Six Flags Over Texas

## Mr. Little's Bumper Cars

Bumper car rides are designed so that the cars can collide without much danger to the riders. Each car has a large rubber bumper all around it, which prolongs the impact and diffuses the force of the collision. he bumper cars run on electricity, carried by a pole on the back of the car that leads up to a wire grid in the ride's ceiling. This grid carries the electricity that runs the car. Electrical energy carried to the cars from the grid is converted to kinetic energy, some of which is converted to heat. When bumper cars collide, the drivers feel a change in their motion and become aware of their inertia. Though the cars themselves may stop or change direction, the drivers continue in the direction they were moving before the collision. This is why it's important to wear a seat belt while driving a real car, since otherwise you could suffer injury being thrown forward in a collision. When bumper cars collide, the drivers feel a change in their motion and become aware of their inertia. Though the cars themselves may stop or change direction, the drivers continue in the direction they were moving before the collision. This is why it's important to wear a seat belt while driving a real car, since otherwise you could suffer injury being thrown forward in a collision. The masses of drivers also affect the collisions. A difference in mass between two bumper car riders will mean that one rider experiences more change in motion than the other. The type of collision, velocity of the cars, and mass of the individual drivers all come into play in bumper car collisions. Newton's third law of motion comes into play on the bumper cars. This law, the law of interaction, says that if one body exerts a force on a second body, the second body exerts a force equal in magnitude and opposite in direction on the first body. It's the law of action-reaction, and it helps to explain why you feel a jolt when you collide with another bumper car.
amusement park rides bumper car