UFO/Texturing/ Lighting Rendering
Preproduction Presentation by Chris Gilbert
Base Mesh Renders
Camera and Playblast Selection
This video shows the camera movement and the initial rough of the chase scene:
Props and Models
The main goal will be a realistic render incorporating paralaxing and using various plates layers to accomplish a 3D effect. Where necessary, I will model the components needed to achieve this (example bridge/mountains/path/tree etc).
The above photo serves as the basis for what items will be modeled.
Dynamics will also be employed for the cloud/mist elements.
Colour & Lighting
This palette is for the overall theme & lighting as described in the picture below
Colour Palette for Alien Ship 1 (Evil)
Colour Palette for Alien Ship 2 (Good)
I used the below picture for reference to create the colour palette.