Human Centered Making
Summer Institute 2016 | July 18-21 | Xavier University, OH
A unique professional development opportunity created in conjunction with the Xavier University School of Arts and Innovation for school-based teams of teachers from the Diocese of Grand Rapids; pre-approved for Title IIA funding.
How would this fit into my classroom / content area?
"The best way to activate your classroom is for your students to make something. This might be an amazing high-tech invention or it might take the form of costumes for a historical reenactment, homemade math manipulatives, a new curtain for the local auditorium, toys, a pet habitat, a messy science experiment, or a zillion other things. Best of all, you don't need expensive hardware, or to start by mastering a programming language. You can begin with found materials: buttons, bottle caps, string, clay, construction paper, broken toys, popsicle sticks, or tape (hint: Google "tapigami" or "duck tape projects"). Reusing materials is consistent with kids' passion for environmentalism and is an ideal of the maker movement." -Gary Stager What is the Maker Movement and Why Should I Care?
Tell Me More!
Human Centered Design and Making focuses on the creation process. Students learn design thinking skills with an emphasis on empathy practiced through community projects.
- experience human centered design in order to subsequently apply those principles in the classroom at developmentally appropriate levels
- design interdisciplinary units of study that incorporate design thinking
- recognize opportunities to strengthen current curriculum and instructional practice with effective integration of STEAM
- 2016-17 School Year: Online forum for ongoing support and sharing throughout implementation
- Fall 2016 Meeting: Teacher meet to share plans, identify resources needed to complete student projects; connect with local maker spaces
- Winter 2017 Meeting: Teachers meet for project update; discuss progress, challenges and successes
- Spring 2017 Student Showcase: Students gather to share design process, final product and community impact, as well as their own learning.
Application Deadline Jan 29, 2016
Applications must be submitted as a team. Have all your contact information prepared to submit along with a short statement of interest. This is NOT a proposal that will be judged, simply a Why are you interested?