I Have... Who Has...
by Laura Domzalski
"I Have, Who Has" In Any Classroom!
"I Have, Who Has" is a large group game that encourages students to listen and verbalize definitions, ideas, or cause/effect in any subject area. In high school Geometry, students are introduced to a large number of definitions, and in many cases, have to study for math in ways that were typically only used in English or foreign language classes. During the game, one student will say a definition/question from their card (Who Has...), and another student will read the answer card (I Have...). Student #2 will then read their 'Who Has,' and the chain continues.
Let's Get Modern!
Traditionally, 'I Have, Who Has' is an activity that is pre-made by the teacher. I would like to encourage more investment by students in this new approach. By showing a video clip or listening to an audio file, students can create their own 'I Have, Who Has' cards prior to the large group practice. In my example below, I have created a hybrid of the teacher-made and student-made versions. Prior to the lesson, I created 20 cards (10 questions and answers) using this wonderful online resource. This way, I am sure certain definitions/questions are covered in the review of our unit on circles. Afterwards, I used the same online applet to create only the 'Who Has...' portion of the game, and students must discover and write the answer (I Have...) from the video clip we will watch in class. The video I used requires a Discovery Education Log-in, and is called "Circular Structures: Design and Architecture" (4th video in the list). Once the cards are completed by students, add them to the teacher-generated cards, and let the game begin!
Student Fill-In Cards
Created using the online "I Have, Who Has" applet. Answers (I Have) are in the video!
Let's Play!
Student 1:
Who Has the longest chord in a circle?
Students 2:
I Have the Diameter.
Who Has a line that intersects the circle at exactly one point?
Student 3
I Have the Tangent Line.
Who Has...
Making it Work for You
"I Have, Who Has' is a tool used by educators in all disciplines. Choose any video or audio clip relative to your curriculum and create the game! Remember, students can create the cards and can tune in to their creating mind using content from media files, student notes, the textbook, or any other resource you/they choose (Gardner, 2007).
Citations
Mantooth, Stanley C. (2010) Effective Instructional Strategies. Retrieved from:
http://www.leadership4asp.org/files/resources/engagement%20ring%206.6.11.pdfGardner, Howard. (2007). Five minds for the future. Boston: Harvard Business School Press.
Student 1 Image Retrieved from http://www.photographersdirect.com/buyers/stockphoto.asp?imageid=2895612
Student 2 Image Retrieved from http://www.dreamstime.com/stock-photo-student-question-answer-image15010470
Student 3 Image Retrieved from http://www.elainegleeson.com/two-questions-that-can-change-your-lifeto/bigstock-female-student-thinking-29443847/