Badminton Study Guide

By: Kayla German

History and Origin of Badminton

Badminton comes from a similar game called Battledore , which was played in fifth-century B.C. located in China. At some point during the 17th century the game was transferred to be played in India and in India, it was there known as Poona. The British officers had brought the game back into England at some point around 1873, in which there the Duke of Beaufort became interested in the game. Since Battledore/Poona had been played regularly in his country estate, thus became the name "Badminton" this name became associated with the game as well as Battledore and Poona. The sport of Badminton got its origins from Ancient civilizations in Europe and Asia. It originated somewhere around 2,000 years ago. In 1978, the first U.S. Badminton club had opened in New York. Then in 1992, Badminton had officially become an Olympic medal sport in the Summer Olympics.

Type of Equipment Needed

  • Court
  • Net
  • Posts
  • Racket
  • Shuttlecock/Birdie

5 types of Shots (clear, smash etc..)

Clear

- A Clear shot is when the birdie/shuttlecock is hit overhand or underhand traveling at a high ark falling into the deep back of the opposing sides court

Smash

- A Smash is an overhand hit, hit forcefully into the opposing sides court. With a full arm follow through. This hit is normally used when your opponent(s) are possession at the net

Drop Shot

- A Drop Shot is an overhand hit, which causes the birdie immediately after crossing over the net to drop onto the floor. Also used with a reduced arm motion, with no follow through

Hair Pin

- A Hair Pin is an underhand hit, that travels right over the net from one side to the other periodically. The birdie should be going over the net closely to the net, and drop on the other side of the net closely to the net of the opposing team

Drive

- A drive shot can be hit both forehand and backhand, and are hit hard making the opponent having to move fast to get to the birdie, usually with the birdie heading towards the back of the court, with the flight of the birdie parallel to the floor all the way to the back of the court.

Serve

- The serve MUST be UNDERHAND when having contact with the birdie/shuttlecock, and it must be hit somewhere below your waist and must be served cross court

General Rules (Faults, scoring, difference in singles and doubles, proper serve.

General Rules

- If the birdie were to land onto a line, it would be considered IN

- If the server completely misses the birdie, so it makes no contact, it is considered a re-do

- The player can hold the racket up to protect their face from the birdie

- After each game, the opponents switch sides

- After the serve, any of the players can contact the birdie, at any given position, but after, they must return to their original position

- A player can step outside of the boundary lines to play the birdie, and keep it going

Serving

- Only the serving team may score any points

- The serve must be hit underhand and below their waist

- The serve must be a diagonal cross court serve, otherwise it is not played

- The server must be inside of their court, but behind their service line

- In doubles, the first serve of each game must start at the right side with an even score of 0-0

- In singles, the serve of each inning is make from the right side of the court, only if the score of your side is even, if the score of your side is odd, then you would serve from the left side

- Once each of the opponents has their down, and they lose the rally, the serve is then given to the other team

- If on the serve, or just a normal hit the birdie hits the net and goes over, it is considered IN

- With each point you gain, depending on if it is even or odd, you would alternate sides from the right to the left, always starting at the right with an even amount

- Each player gets 1 down, but the team as a total gets a total of 2 downs

Faults

- When the server is serving and the racket goes above their waist it is considered a fault

- If the birdie lands on the wrong court, or the wrong person retrieves it that is considered a fault

- If the receiver or the servers feet are not in the proper service court, it is also considered a fault

- When the birdie goes out of bounds, or passes underneath the net it is a fault

- If the players body, or even the racket touches the net it's a fault

- Hitting a smash in the kitchen-Fault

- If the birdie is hit multiple times in a row

Scoring

- In men's both singles and doubles they play to 15 points

- In women's singles they play to 11 and 15 for doubles

- In P.E. we only play to 11 points with both boys and girls

Strategies to play

  • In singles, one strategy would be to serve it into the opposite players back court. So that it would be harder for them to get it back over, keeping their balance out there and knowing where they are on the court.
  • Always look for your opponents weaknesses, and try to hit the shuttlecock away from them, forcing them to move, and react quickly.
  • Aim for you opponents weak return. Say that they are not very strong at backhand, hit it, so that they would only have enough time to hit it at a back hand.
  • Use the kill shot to your advantage. Say you are playing someone, and their best shot is their underhand hit, if it is high enough smash it down to get the point, it makes it a ton harder to return.
  • For doubles, try to almost always have one partner a few steps ahead of the other, so that potentially one is playing front row and one is playing back.
  • Use the two of them to your advantage, try and hit the birdie into the middle of them, because more times than not, they are going to think that each other was going to get that, and then miss it, which lets you keep getting points.
  • Use your partner to your advantage, work together not against each other

Vocabulary include vocabulary that would benefit students to learn and understand to play the game with success.

Side out = When the side serving has a loss of service, so its the other sides serve

Fault = A violation to the rules

Birdie = Also known as a shuttlecock

Let = An interference, where the match has been replayed

Match = When you win 2 of the 3 games

Inning = When one side serves until they lose the rally

Down = When one person serves, until they lose the rally

In side = The serving team

Out side = The receiving team