Gamification
Jessica Gordon
What is Gamification?
"Wheel Decide"
Use http://wheeldecide.com/ to create free classroom spinners for rewards, name randomization, and review games!
Mrs. Gordon's Class Reward Spinner:
Review Game Spinner:
The Scoreboard
However, if the students do not listen or follow instructions you just look at the class and say “Thank you. That was a point for ME!”
Each day that a class earns more points than me, I let them spin the "Wheel of Opportunities" for a small group reward.
Quizlet & Purpose Games
Both Quizlet and Purpose Games feature timed review games that reinforce skills while intrinsically motivating students to beat classmate's scores as well as their personal bests.
Purpose Game I've used this year:
http://www.purposegames.com/game/continents-and-oceans-quiz
Quizlet for 6th Grade Social Studies:
https://quizlet.com/28326296/landforms-flash-cards/
*When a student has the best class score, I write it on the board. The whole pod tries to beat that record. Sometimes I may offer a piece of candy to students who can complete the "matching" game in a certain amount of time. (Limit one per student)
Quizziz & Kahoot
Teachers and students can both create interactive game-show-like review quizzes on Quizziz and Kahoot. Students especially like Kahoot, because it allows them to create a nickname, play against their classmates, and try to win 1st-5th place.
- When students complete essays or projects early, they can create a Kahoot to quiz their peers after reading their paper or presentation. Students can also use these tools when using jigsaw strategies/when students are put in charge of teaching a lesson to the class.
"Escape the Classroom" and Other Fun Challenges!
Free Escape Room'esque Activities (FREE!)
Follow your content area on a breakout blog page!
Using Class Dojo for Individual, Group, and Multi-Class Competition
- Use Pokemon or other creatures to "Create a New Set" of Dojo Monsters. Students can evolve or change their avatars after reaching a certain number of points.
- Create groups within each class on Dojo to reward groups and individuals
- Post individual and class points weekly, have students compete to have the highest individual points, group points, or highest individual/group points in the pod.
First quarter, I had a "Poke'Party" for the top 7 Dojo students in each room. The top student in each class, as well as the top student for the pod, were awarded trophies during the party.
- You could also award the top team in each class and or the top team in the pod.