Wednesday, April 29, 2015

Bad Digital Habits

In the process of our interaction with technology, we get to develop a set of habits that we keep doing almost every day (e.g checking emails, social media websites…etc); however some of these habits get so grounded in our daily practice that they become addictive.This is especially the case with those who spend tremendous amount of time playing online games or those who are obsessed with sharing with others on social media every bit of their lived experiences. The visual below from StudyWeb features some examples of bad digital habits created by Internet.

End of the Year

It seems almost every education blog I read lately has tips about surviving until the end of the school year. Here's one more!


Writing Platform for Stuents

"Write About" is a writing platform designed for students that was created by a group of teachers. Early on, it was decided that writing Ideas would be a key, integrated part of the platform. By creating something that was easy, fun and social, they could solve many of the problems they saw when it comes to getting students excited to write and have success publishing online.


Do You Speak American?

The following curriculum has been designed to support Do You Speak American? for high school and college students and includes five units based on the three-hour program. The resources provided on this Web site are available free of charge; each unit of study provides strategies for integratingvideo segments from the program, other resources on the Do You Speak American? Web site and Web-based resources found elsewhere on the Internet. Each unit features instructional tools, discussion questions, student activities, and a bibliography. DYSA? is closed captioned for the hearing impaired.


Parade of Games

The Parade of Games web site was created to provide educators with easy-to- assemble educational games in a technology- enhanced environment to support key learning points. The site demonstrates the creative use of popular game shows and other familiar games to reinforce learning.
Teachers chose those PowerPoint games that support your learning objectives and are compatible with the technology available in their schools.