Chs. 4 & 5 Graphic Organizer

A Review of the Information in Said Chapters


What is design? "A ubiquitous activity that infiltrates every area of our lives."

Everything is designed.

Designing helps students develop many important life skills.

Designing is like problem solving.

In the real world: design is vague and has multiple solutions.

Students Design with CAD programs like SketchUp

  1. Helps the students visualize things.
  2. Is easy for them to learn.
  3. Starts from 2D, moves to 3D.

Students Test Designs with Simulators

When well designed:

They make the scientific and mathematical laws more real to the students.

Provide designers with lots of feedback.

Allows them to see how well their design will work.

Allows students to save time and test multiple designs.

Keeps students using evidence-based design concepts.

Students Learn by Designing Games

Hypothesize, make predictions, create and test rules, and learn from failed attempts.

Also, requires the use of many 21st Century skills.

Softwares That Allow Students to Design Games/Simulations/Music



Stagecast Creator



Musical Sketch Pad

Design Compass

Keeps track of how students spend their time during the design process.

Chapter Question

Would using these programs come out of classroom time? How much time could/should the students expect to put into the design process?

Students and Media

Students are used to being inundated in sensory information.

If this is not accounted for in classrooms, all or almost all students will be lost.

The internet has greatly expanded the potential for communication/collaboration between students and teachers.

Asynchronous Online Communication

Text-based communication has the advantage of not bringing in any conceived notions of the other person (i.e. race, gender, accent, general appearance).

It also requires that the users be more deliberate in communicating effectively.

Students who are not likely to share in class are more likely to share their insights.

It helps create a framework to guide the students in their communications.

examples: Discussion Boards, VoiceThread

Discussion boards are typically exclusively text-based

VoiceThread allows for more widely varied forms of communication.

Unfortunately, students are used to the more informal language of Twitter and other social media sites, and may, therefore, have trouble communicating in a constructive manner.

Educators must guide the students towards effective, constructive communication.

Synchronous Online Communication

Sometimes, educators require a discussion that is more instantaneous and more closely resembles face-to-face communication.

Instant Messaging increases communication and enables easy collaboration between individuals or groups.

There are some concerns about security, so it is best to construct/control the environment in which school projects are discussed.

Presentation Tech

Traditional Presentation Tech

PowerPoint has many useful features to help students learn, but also has many features that may distract.

Social Presentation Software

There are many types of social presentation software, including Google Presentations, SlideShare, and Prezi. These sites offer the ability to share presentations with others online and also offer a wider variety of options to explore content.

Presentation Hardware

Interactive White Boards (IWB) are often underutilized by teachers. They have great potential for meaningful, interactive, collaborative learning opportunities and should be used in this way.

Video Conferencing

Videoconferencing allows people in two or more locations to interact simultaneously. Thus connecting schools and students' outside experiences.

There are many videoconferencing tools out there for educators and students to use.

Videoconferencing also gives students access to people who they otherwise would not be able to interact with directly.

Though the tool has a lot of potential, videoconferencing equipment can be expensive and teachers would need to be well trained in how to use it.

It is important to follow up with other learning activities to reinforce what was covered in the videoconference.

Broadcasting with Podcasts and Internet Radio

The MP3 audio file format made sending audio files over the internet feasible.

Live streaming of audio over the internet requires expensive hardware, so schools are not likely to have access to it.

Podcasting is much cheaper and is accessible to just about anyone.

It is the audio equivalent of a blog.

It is easy to record your own podcast, and there are many free software downloads.

Student created podcasts offer auditory learners the chance to excel. It gives them the opportunity to provide the same information they've put in their blogs in audio format.

There are many resources that help the teacher plan podcast production.

Videocasts offer visual stimuli for students in addition to audio stimuli.

Chapter Question

This chapter briefly touches on potential security concerns for some of these forms of communication, but they do not consider potential security risks for podcasts/videocasts. How could the educator take steps to ensure their students remain safe when using these technologies?