Chs. 4 & 5 Graphic Organizer
A Review of the Information in Said Chapters
Design
Everything is designed.
Designing helps students develop many important life skills.
Designing is like problem solving.
In the real world: design is vague and has multiple solutions.
Students Design with CAD programs like SketchUp
- Helps the students visualize things.
- Is easy for them to learn.
- Starts from 2D, moves to 3D.
Students Test Designs with Simulators
When well designed:
They make the scientific and mathematical laws more real to the students.Provide designers with lots of feedback.
Allows them to see how well their design will work.
Allows students to save time and test multiple designs.
Keeps students using evidence-based design concepts.
Students Learn by Designing Games
Also, requires the use of many 21st Century skills.
Softwares That Allow Students to Design Games/Simulations/Music
iStopMotion
Stagecast Creator
AgentSheets
Impromptu
Musical Sketch Pad
Design Compass
Chapter Question
Students and Media
If this is not accounted for in classrooms, all or almost all students will be lost.
The internet has greatly expanded the potential for communication/collaboration between students and teachers.
Asynchronous Online Communication
It also requires that the users be more deliberate in communicating effectively.
Students who are not likely to share in class are more likely to share their insights.
It helps create a framework to guide the students in their communications.
examples: Discussion Boards, VoiceThread
Discussion boards are typically exclusively text-based
VoiceThread allows for more widely varied forms of communication.
Unfortunately, students are used to the more informal language of Twitter and other social media sites, and may, therefore, have trouble communicating in a constructive manner.
Educators must guide the students towards effective, constructive communication.
Synchronous Online Communication
Instant Messaging increases communication and enables easy collaboration between individuals or groups.
There are some concerns about security, so it is best to construct/control the environment in which school projects are discussed.
Presentation Tech
PowerPoint has many useful features to help students learn, but also has many features that may distract.
Social Presentation Software
There are many types of social presentation software, including Google Presentations, SlideShare, and Prezi. These sites offer the ability to share presentations with others online and also offer a wider variety of options to explore content.
Presentation Hardware
Interactive White Boards (IWB) are often underutilized by teachers. They have great potential for meaningful, interactive, collaborative learning opportunities and should be used in this way.
Video Conferencing
There are many videoconferencing tools out there for educators and students to use.
Videoconferencing also gives students access to people who they otherwise would not be able to interact with directly.
Though the tool has a lot of potential, videoconferencing equipment can be expensive and teachers would need to be well trained in how to use it.
It is important to follow up with other learning activities to reinforce what was covered in the videoconference.
Broadcasting with Podcasts and Internet Radio
Live streaming of audio over the internet requires expensive hardware, so schools are not likely to have access to it.
Podcasting is much cheaper and is accessible to just about anyone.
It is the audio equivalent of a blog.
It is easy to record your own podcast, and there are many free software downloads.
Student created podcasts offer auditory learners the chance to excel. It gives them the opportunity to provide the same information they've put in their blogs in audio format.
There are many resources that help the teacher plan podcast production.
Videocasts offer visual stimuli for students in addition to audio stimuli.